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Known causes of video memory leak?


Ramagast

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So, my Skyrim has a tendency to crash cause it's running out of video memory. Which is nothing new in itself. But the thing is, it's not because I'm using these nice graphic mods while ignoring Sheson's memory patch. It's because something drains my video memory constantly while in-game. I can set up the "Memoty Block Log". start new game in nice, quite starting cell of "Alternate Start - Live Another Life", and in 20 minutes of doing absolutely nothing my game will crash. Checking the log, I see that my video memory is, indeed, ran out. "DefaultHeapInitialAllocMB" which I set up to 1024 for testing purposes reached its peak.

Is there any known reasons for this behavior or is it normal for Skyrim? Is it supposed to constantly burn through video memory?
I have GeForce GTX 1080, new drivers, can't see any problems with other games.
The problem actually makes me wonder if I'm secretly having it in SSE as well. It does have a tendency of random crashes, but we don't have diagnostic tools there.

I'm not adding my mod list, as the problem doesn't seem to be directly mod-related. It's a straight leak video memory.
It can, however, be connected to ENB or scripting utilities like SKSE plugins.

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So, my Skyrim has a tendency to crash cause it's running out of video memory. Which is nothing new in itself. But the thing is, it's not because I'm using these nice graphic mods while ignoring Sheson's memory patch. It's because something drains my video memory constantly while in-game. I can set up the "Memoty Block Log". start new game in nice, quite starting cell of "Alternate Start - Live Another Life", and in 20 minutes of doing absolutely nothing my game will crash. Checking the log, I see that my video memory is, indeed, ran out. "DefaultHeapInitialAllocMB" which I set up to 1024 for testing purposes reached its peak.

 

Is there any known reasons for this behavior or is it normal for Skyrim? Is it supposed to constantly burn through video memory?

I have GeForce GTX 1080, new drivers, can't see any problems with other games.

The problem actually makes me wonder if I'm secretly having it in SSE as well. It does have a tendency of random crashes, but we don't have diagnostic tools there.

 

I'm not adding my mod list, as the problem doesn't seem to be directly mod-related. It's a straight leak video memory.

It can, however, be connected to ENB or scripting utilities like SKSE plugins.

 

 

This is a game/physical memory allocation issue. has zero to do with VRAM.

 

 

Follow STEP Wiki installation to a tee.

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Ah, sorry, gotten a bit (ok, maybe a lot) confused. So, it's a normal RAM then?
In theory, using "Crach Fixes" of meh321 with "UseOSAllocators=1" should give the game access to nearly all my RAM, yes?
And, yes, I'm familiar with the STEP. Don't see anything I'm doing wrong.

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The bigger question would be what mod you have that's going crazy. If you're just hanging out in the LAL starting cell without doing anything there's absolutely no reason for the game to use more and more memory. You really need to find out the root cause of that problem because not even Crash Fixes is going to solve the problem if your game really is trying to use more and move memory. The typical causes are uninstalling mods mid-game but since you said you started a new game it would almost have to be that one of your mods has some very poorly written scripts.

 

And yes, crashes come from running out of normal RAM. Graphics memory problem usually just result in purple untextured meshes or random textures applied to things.

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Hmm... I've added my load order to this message.
It's a lot of mods, but they are compatible ones. Basically, it's the setup built around Requiem and Legacy of Dragonborn - main mods that I miss in SSE, with a couple more mods for "survival" experience. I believe that just adding Legacy with supported mods without even touching Requiem part triggered the issue, but it's somewhat difficult to pin down.

I'm also really conservative with visual mods, following "only you can prevent forest fires" guidelines. One lightweight expansion for main cities, no ultra hi-res textures, performance settings for grass and ENB.

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