Jump to content

Recommended Posts

Posted

hello, modders)

i have another strange question:

 

i have a weapon with 200 damage, enchanted with 2 effects, also with conditions

1 enchantment add to weapon 50 damage - - if my char = 50% hp

2 enchantment add to weapon 100 damage - - if my char = 30% hp

 

with 1 enchantment damage will be 250

with 2 - 300

 

so, what damage will be if char will get 50% hp, and then 30%?)

 

i mean will it be 200+50+100

or 200+50, then -50 (because enchantment changes to another) then +100?

 

 

Posted

i have spell that work with same formula: "slow time" - - if my char have <10% hp

effect gone if there more then 10% hp, - condition stop working

but it the spell.,

 

enchantments are permanent as i remember

Posted

scripts probably. There are already things that use the base idea in game.

 

The lower the health, faster action points etc.

 

Take a look at those.

Posted

don't like scripts, some weird language in which one i can not be sure

but ty anyway) u push my brain to understand how to safe couple conditions and make several dynamic enchantments to one gun )

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...