BusinessVulture Posted August 13, 2017 Share Posted August 13, 2017 I'm so close to finishing this mod, just one thing left to do. I need to replace all copies of a movable static with an identical, custom havok-enabled container (like a corpse). How can I do this? There's no way I'm going to replace all 1500+ of these items individually. Link to comment Share on other sites More sharing options...
LoneRaptor Posted August 14, 2017 Share Posted August 14, 2017 (edited) You can do this by selecting one of the movable statics in the render window and pressing Ctrl + F in the menu that shows up you can select the item you want it to be replaced by. And uncheck the 3 checkboxes at the bottom. If the item you want to replace isn't the same type as the item you want to replace it with it will not show up in the dropdown unless you uncheck the checkbox "Same base object type only". Edited August 14, 2017 by LoneRaptor Link to comment Share on other sites More sharing options...
Lisselli Posted August 14, 2017 Share Posted August 14, 2017 (edited) Ninja'd by LoneRaptor :smile: But if he wants this done at run-time... that's going to be a real slow function. Edited August 14, 2017 by Lisselli Link to comment Share on other sites More sharing options...
BusinessVulture Posted August 14, 2017 Author Share Posted August 14, 2017 You can do this by selecting one of the movable statics in the render window and pressing Ctrl + F in the menu that shows up you can select the item you want it to be replaced by. And uncheck the 3 checkboxes at the bottom. If the item you want to replace isn't the same type as the item you want to replace it with it will not show up in the dropdown unless you uncheck the checkbox "Same base object type only".Thanks, that's exactly what I needed. I never use the Selection Only or Same Base Object functions so I forgot they even existed. Link to comment Share on other sites More sharing options...
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