roccotory Posted August 15, 2017 Share Posted August 15, 2017 I know that this request has already been made a couple of times, and have at least one mod dedicated to it, but i would like to make it again as the mods available to keep Gage after open season are lacking. I want to request a mod that allows you to keep Gage but only if certain circumstances have been met:1. you reach the highest affinity with Cage before starting open season2. you dismiss him before starting open season3. you do not attack/interact with Gage during open season (it is possible to avoid him while completing the quest)4. you complete open season5. you turn on Nuka world’s power6. THEN you go see Gage and he confronts you about what you have done.7. you have the choice to a. kill him (if you walk away without explaining yourself he would become hostile) b. pass a medium speech check to convince him to (unhappily) leave you alone (much like Garvey does if you betray his trust), or c. pass MULTIPLE hard speech check to convince him that you did the right thing or appeal to his feelings for you (tell him you dont want to kill him/you love him(if you are in a romantic relationship)/you couldn't bear to lose him etc) and he remains a loyal companion who can be recruited again. I feel Cage has a lot of potential as a character and I feel disappointed that Bethesda just threw that away.I would mod this myself but I don’t have the skill or time.Anyone up for the challenge? Link to comment Share on other sites More sharing options...
cadero2 Posted August 31, 2017 Share Posted August 31, 2017 I think I made that one dedicated mod, and I might even agree that it is lacking. I am open to further development of the mod Loyal Porter Gage, but I need some knowledge I don't have and don't know how to learn, like how I can add an if statement to the script that checks Gages affinity level. That is the first roadblock I can't seem to pass at the moment. The other stuff involves more than the single script I edited, but might be possible with instructions. Link to comment Share on other sites More sharing options...
ThoraldGM Posted September 24, 2017 Share Posted September 24, 2017 Did you figure this out cadero2? Sounds like there are multiple encounter checks that set aggression against player, like I found when I scrubbed Easy City Downs. Link to comment Share on other sites More sharing options...
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