xXTechRandyXx Posted August 17, 2017 Share Posted August 17, 2017 I am currently looking for ideas to mod such as: 1. Inconsistencies such as inside has 3 floors but on the outside has 4 (visa/versa). or the elevator shaft goes beyond what the outside has or other things that Bethesda over looked and isn't quite rite. 2. New buildings such as a new settlement underground or perhaps if i could pull it off a space station haha 3. expanded area such as if there is an area you would like to see made bigger. 4. Vault 111 abandoned project: would expand vault 111 to a bigger vault that only the overseer knew about. and was kept behind a locked door. The expanded area was the original experiment for the residents till it was abandoned for the cryo pods that was later made the main experiment due to a break through in the technology. The expanded area would be unfurnished. newish looking and have a classroom, housing with each having 1 living room, 2 bedrooms, 1 bathroom and 1 small kitchen, a commons area, an atrium with a different over sears office. and a doctors office. The experiment was to be a new drug given by the doctor that would create a new kind of ghoul one with their skin still attached, but they would age slowly like a ghoul. The doctors office & the overseers office would be the only places furnished. The area would have a workshop to place whatever you want there. Also in the doctors office If i can make it work, you can find 1 experimental drug that could make you be immortal kinda of. just live really long life.Then i could make a mod tied to it where after you finish the game It would add a bit about "The experimental Drug you took in vault 111 extended your life. you lived for another 800 years. You got to see civilization restart. you are the only thing left that is from the time of the bombs and the wasteland. Civilization is now growing strong. old and new Factories have come up and buildings having been demolished and rebuilt into something new. The lesson of the past has made them more cautious and now uses some old technology and some new that relies on steam power and coal. With the mix of the two things seem to be going into the right direction. Things look bright. I just hope they don't make the same mistakes we made." Link to comment Share on other sites More sharing options...
instyne49 Posted August 17, 2017 Share Posted August 17, 2017 I left this idea on the mods request page, outside of being viewed a few times, it has been left alone. My idea was for a Stargate portal to be found. The back story is, some kind of evidence was found at the UFO crash site, that indicated the aliens were here to build a Stargate, it was mostly built, but the interplanetary capabilities were not yet functioning when some catastrophe hit the aliens. What they had completed were some base stations around earth that can be traveled to after the lone survivor has repaired the main platform. The factions could be brought in for help, Tinker Tom from the R.R, Proctor Ingram from the BOS, or Dr. Madison Li of the Institute would be recruited to help do the repairs, after which you can travel to different areas using the Stargate instead of fast travel. Being a Stargate, you would have some kind of light show instead of darkness while traveling. Does this idea fit your definition of something worthwhile to create? If so I would be very happy to help beta test your work. I believe I might be able to help construct some of the lore background. Link to comment Share on other sites More sharing options...
xXTechRandyXx Posted August 17, 2017 Author Share Posted August 17, 2017 hmm nice idea.could go that way or could go vault tec was working on the idea of jump gates to leave the planet to find a new one.it was mostly finished but the bombs fell. The jump gate was never used and was damaged by the bombs and needs parts across the wasteland to fix. once fixed can jump through to find out that you fixed it wrong and it turned into a time machine where you jump back 100 years into the past. If i can get someone to make horse model and pre-war cows & chickens and stuff i can make a wild west theme past haha Link to comment Share on other sites More sharing options...
Stronglav Posted August 17, 2017 Share Posted August 17, 2017 I am currently looking for ideas to mod such as: 1. Inconsistencies such as inside has 3 floors but on the outside has 4 (visa/versa). or the elevator shaft goes beyond what the outside has or other things that Bethesda over looked and isn't quite rite. 2. New buildings such as a new settlement underground or perhaps if i could pull it off a space station haha 3. expanded area such as if there is an area you would like to see made bigger. 4. Vault 111 abandoned project: would expand vault 111 to a bigger vault that only the overseer knew about. and was kept behind a locked door. The expanded area was the original experiment for the residents till it was abandoned for the cryo pods that was later made the main experiment due to a break through in the technology. The expanded area would be unfurnished. newish looking and have a classroom, housing with each having 1 living room, 2 bedrooms, 1 bathroom and 1 small kitchen, a commons area, an atrium with a different over sears office. and a doctors office. The experiment was to be a new drug given by the doctor that would create a new kind of ghoul one with their skin still attached, but they would age slowly like a ghoul. The doctors office & the overseers office would be the only places furnished. The area would have a workshop to place whatever you want there. Also in the doctors office If i can make it work, you can find 1 experimental drug that could make you be immortal kinda of. just live really long life.Then i could make a mod tied to it where after you finish the game It would add a bit about "The experimental Drug you took in vault 111 extended your life. you lived for another 800 years. You got to see civilization restart. you are the only thing left that is from the time of the bombs and the wasteland. Civilization is now growing strong. old and new Factories have come up and buildings having been demolished and rebuilt into something new. The lesson of the past has made them more cautious and now uses some old technology and some new that relies on steam power and coal. With the mix of the two things seem to be going into the right direction. Things look bright. I just hope they don't make the same mistakes we made."Nuks world could use some big undergorund place with workbench.A lot of space for storage and crafting stuff. Link to comment Share on other sites More sharing options...
Flowerguy360 Posted August 17, 2017 Share Posted August 17, 2017 New Areas: How about a Vault (any # below 114 not already taken for lore friendliness) below the Rotten Landfill? New Mod: How about something that fixes Nuka World for Open Season, and conversely, gives the Main Questline for the game a Raider Ending (basically kill all factions)? New Companion: The AntAgonizer. Taking the suit from the JunkMaster mod (provided Kung Fu Man would be okay with this), make a companion that throws Pheromone Bombs that spawn different (and new!) Ant variants as a companion. New Settlements: Convert a themed series of unmarked locations to settlements. I'd be happy to help with ideas for any of these if they pique your interest. It all depends on what you'd like to do and lies within your capabilities, but I will express some surprise: Most authors that I know of have more ideas than we do time to implement them. Link to comment Share on other sites More sharing options...
xXTechRandyXx Posted August 17, 2017 Author Share Posted August 17, 2017 (edited) New Areas: How about a Vault (any # below 114 not already taken for lore friendliness) below the Rotten Landfill?A:I have a couple vaults done already, to many vault mods out there as it is. New Mod: How about something that fixes Nuka World for Open Season, and conversely, gives the Main Questline for the game a Raider Ending (basically kill all factions)? A:I was joking about this to my friend the other day. I was going to build a secret room in a building that with 3 switches you could blow up the institute, another would blow up railroad, and another would blow up BoS air ship. or flip all 3 haha.Also thought about doing this for Goodneighbor & Diamond City New Companion: The AntAgonizer. Taking the suit from the JunkMaster mod (provided Kung Fu Man would be okay with this), make a companion that throws Pheromone Bombs that spawn different (and new!) Ant variants as a companion.A: Perhaps, not good at making new companions. New Settlements: Convert a themed series of unmarked locations to settlements.A:Good Idea, was thinking about making that city after Sanctuary where you meet minutemen a large settlement and be able to trash everything including buildings and such after they have moved to Sanctuary. I have loads of ideas, It's just doing something more than me would like to see Q: Nuks world could use some big undergorund place with workbench.A lot of space for storage and crafting stuff.A: hmm I actually was thinking about taking Nuka World stuff and make a Nuka Cola Museum with it.And put it inside my big future project of an underground city that was protected from the bombs. Pre-war cars, pre-war conditioned houses, couple small farms, and the museum. Vault-tec had an experimental technology that encased the town inside a bubble and was burred under ground. A newly discovered tunnel under a building leads to it. Inside people have been thriving off special lighting that helps garden's grow etc.. they use pre-war money and have a bank inside to they use to trade and people get paid through jobs. Population of 157 people that are descendants of the original people inside. The Dome is not visible to the naked eye. Edited August 17, 2017 by xXTechRandyXx Link to comment Share on other sites More sharing options...
Flowerguy360 Posted August 17, 2017 Share Posted August 17, 2017 New Areas: How about a Vault (any # below 114 not already taken for lore friendliness) below the Rotten Landfill?A:I have a couple vaults done already, to many vault mods out there as it is. New Mod: How about something that fixes Nuka World for Open Season, and conversely, gives the Main Questline for the game a Raider Ending (basically kill all factions)? A:I was joking about this to my friend the other day. I was going to build a secret room in a building that with 3 switches you could blow up the institute, another would blow up railroad, and another would blow up BoS air ship. or flip all 3 haha.Also thought about doing this for Goodneighbor & Diamond City New Companion: The AntAgonizer. Taking the suit from the JunkMaster mod (provided Kung Fu Man would be okay with this), make a companion that throws Pheromone Bombs that spawn different (and new!) Ant variants as a companion.A: Perhaps, not good at making new companions. New Settlements: Convert a themed series of unmarked locations to settlements.A:Good Idea, was thinking about making that city after Sanctuary where you meet minutemen a large settlement and be able to trash everything including buildings and such after they have moved to Sanctuary. I have loads of ideas, It's just doing something more than me would like to see Q: Nuks world could use some big undergorund place with workbench.A lot of space for storage and crafting stuff.A: hmm I actually was thinking about taking Nuka World stuff and make a Nuka Cola Museum with it.And put it inside my big future project of an underground city that was protected from the bombs. Pre-war cars, pre-war conditioned houses, couple small farms, and the museum. Vault-tec had an experimental technology that encased the town inside a bubble and was burred under ground. A newly discovered tunnel under a building leads to it. Inside people have been thriving off special lighting that helps garden's grow etc.. they use pre-war money and have a bank inside to they use to trade and people get paid through jobs. Population of 157 people that are descendants of the original people inside. The Dome is not visible to the naked eye. If you want to do a new Nuka World area, I could use a hand with this... http://www.nexusmods.com/fallout4/mods/23618/? There are some ideas there for it in the Posts tab, too. I just haven't learned to do new world spaces/questing yet and lack the time. But it would not take much to wrap up the texturing on it if that's the only thing holding people back. Link to comment Share on other sites More sharing options...
Stronglav Posted August 17, 2017 Share Posted August 17, 2017 I have gazillion ideas but they require millions of days work.I am dreaming of mod that will allow me as Nuka world raider to kill Preston.For example.I hate that guy.And the Nuka world raider storyline needs expansion.To subdue Diamond city for example.That would be great.Nuka world itself needs enhancements.Barber fir starters.More stuff for traders to sell. Link to comment Share on other sites More sharing options...
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