Gohstly Posted August 19, 2017 Author Share Posted August 19, 2017 (edited) Is there a fast way to remove inactive plugins from the load order witthout having to go to individual mods and adding them to optional ESPs?EDIT: I can't believe what it actually was. my mouse sensitivity had somehow gotten set to 0. but now i'm having another issue. In my current save game a few seconds after its loaded my whole screen goes blue bar from the HUD and when I open my pip boy. I also seem to be having an issue where I have to reapply the mouse acceleration each time I start my game. Edited August 19, 2017 by Gohstly Link to comment Share on other sites More sharing options...
Gohstly Posted August 19, 2017 Author Share Posted August 19, 2017 Also for some reason invisible zombies are spawning in goodsprings when I start a new game Link to comment Share on other sites More sharing options...
dubiousintent Posted August 19, 2017 Share Posted August 19, 2017 Can't help you with MO (I use "Wrye Flash"). Best I can do is point you to the tutorials for it under "Mod Managers" in the wiki "FNV General Mod Use Advice" article. This sudden flurry of new problems strongly suggests you either have a disk drive or drive controller problem, or "too many plugins" causing unpredictable errors. Glad you isolated the camera lock problem to the mouse. The mouse acceleration settings should be saved in an INI file, which why I suspect the drive problems. Erratic behavior is usually the result of hardware failing, especially from overheating if it doesn't occur until the system or game has been running for a while. Did you run CHKDSK and Defrag your drive? Cleaned out the dust? Check that all your fans are running? See "Checklist item #25" in the "Troubleshooting" guide. -Dubious- Link to comment Share on other sites More sharing options...
Gohstly Posted August 19, 2017 Author Share Posted August 19, 2017 I did run chkdsk and an am currently in the process of defragmentation. I managed to fix the other issues by disabling some ESPs. Link to comment Share on other sites More sharing options...
ArtD2 Posted October 27, 2018 Share Posted October 27, 2018 This is caused because deactivating in-game the wheel function that cames with solid project (it happened to me too), i managed to solve this by erasing my ini files (before doing this make a back up), then if you are using Mod Organizer and have another perfectly working profile, just copy the ini files from the working profile to the broken profile, also you must to erase the configuration files created by solid project, tipicaly they are saved inthe overwritten folder of Mod organizer (MO), if you are not using MO, after you do the ini files copy that i told you before, try to erase the mod, and install it again, probably that should restart the configuration of the mod you made (you need to have the mod in a fresh state to configure it again) obviously don't deactivate the wheel and just configure that part of the mod carefully, also I recommend you to deactivate the landing animation option, and the climbing ladders option that came with that mod (solid project) because are buggy (sometimes they let you walk under the floor or through the walls, breaking your game) the other options are ok as far as I know them Link to comment Share on other sites More sharing options...
ArtD2 Posted October 27, 2018 Share Posted October 27, 2018 If you don't have a working ini files backup you can try to erase the ini files, restart the game and that must create the new ini files you need, also you need to erase your configuration created by solid project that could be done by erasing and reinstalling solid project Link to comment Share on other sites More sharing options...
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