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Need SMALL scripting help!


Ranokoa

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I need a script for my mod, i am no scriptor and i have set a time and date which is not very soon to learn scripting, but atm i kno VERY little. I am only good enough to read and understand most basic to moderate scripts, edit very basic stuff, and know what it does... thats about it. I cant write for crap, and i havent really learned much scripting to begin with... plus i cant rmbr what i did learn >.<

 

Ok so i need very basic script for my mod which sets a powerful bow into the world, the bow is needed to be there but it would overpower any character that is low level to begin with and basically be a cheat item. However, for moderately leveled people it would just give a very good edge to any marksman based character

 

So i KNO it can be done, i know it would be like only a couple liner, ive seen similar scripts but cant remember where, and i need the script to basically do this

 

If the character is not at 50 marksmanship skill or greater, it will unequipt on the character

 

Kinda like the amulet of kings where it just unequipts

like..

If get is marksmanship=50< unequpt or whatever. idk what the 50 or lesser than thing is or how to do it but u understand.

 

 

If someone can do this i would GREATLY appreciate it, email me at [email protected] or at [email protected]

 

 

thanks.

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Um... what?

 

You might want to be a bit more clear with things in the future. You know, fewer run-on sentences, better organization of concepts. It's not clear if you even understand what scripting does.

 

Ok so i need very basic script for my mod which sets a powerful bow into the world,

That can be taken two seperate ways... Either needing a script which you will attach to a bow that you have already created and placed in world, or a script which just places the bow in world. Although you kinda clarify things at the end, most would have probably given up trying to understand you long before then. And your clarification isn't paticularly clear.

 

Here is the script I'm assuming that you're wanting.

scn RKAUberBowScript

begin onequip
if player.getav marksman <= 49 
  player.unequip <Form ID of Bow>
  message "You are not skilled enough to use this yet."
endif
end

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Um... what?

 

You might want to be a bit more clear with things in the future. You know, fewer run-on sentences, better organization of concepts. It's not clear if you even understand what scripting does.

 

Ok so i need very basic script for my mod which sets a powerful bow into the world,

That can be taken two seperate ways... Either needing a script which you will attach to a bow that you have already created and placed in world, or a script which just places the bow in world. Although you kinda clarify things at the end, most would have probably given up trying to understand you long before then. And your clarification isn't paticularly clear.

 

Here is the script I'm assuming that you're wanting.

scn RKAUberBowScript

begin onequip
if player.getav marksman <= 49 
  player.unequip <Form ID of Bow>
  message "You are not skilled enough to use this yet."
endif
end

 

 

 

Thanks man, it is. And ya i can understand that i am being a little incomprehensible with my language right now lol. Its so frickin hot cant really think too well. Thanks again for the script, and ill try to be more clear.

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