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Chameleon Only When Sneaking: (Looking For Mod)


Zed00

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Posted

When you don't want to be seen, you sneak.

When you use chameleon, you don't want to be seen.

Why then do you walk around talking to people while almost completely transparent?

 

I've been looking for a mod that fixes this seemingly simple, embarrassing problem.

Haven't found one.

Help me out, please.

Posted

wouao, it's a very good idea to do this mod.

 

For this, I think that scripting is the only possibility to do it.

Posted
Well, you can enchant a ring or have ring of khajiti and when you dont want to have chameleon effect, you can take off the ring biggrin.gif

 

Why make some complicates things when we can do easier!! :P

Posted

ahahahahahah...

 

Perhaps you re right, or maybe I am too obsessed with roleplaying??? :blink: but having a mod breaks the roleplay? Dont think so... :D

Posted

You could script it onto a ring.

Something along the lines of ...

 

Begin OnEquip (Or is it BeginOnEquip?)

 

if player.issneaking == 1

player.removespell (A custom made chameleon ability.)

else

player.addspell (The same spell referenced above.)

Endif

End

 

Something along those lines.

I strongly suggest taking a look at the script that is attached to the Scales of Pitiless Justice, that should give you a few ideas.

Posted
You could script it onto a ring.

Something along the lines of ...

 

Begin OnEquip (Or is it BeginOnEquip?)

 

if player.issneaking == 1

player.removespell (A custom made chameleon ability.)

else

player.addspell (The same spell referenced above.)

Endif

End

 

Something along those lines.

I strongly suggest taking a look at the script that is attached to the Scales of Pitiless Justice, that should give you a few ideas.

 

 

Damn it. You're going to make me do it? Fine, I'll give it a try but no promises.

 

. . . I hate scripting :(

Posted
I think the most effective way would be to have a quest script running that simply checks for any chameleon effect on the player. If any effect is detected, it would force end any conversation. I'll have to look into the command for preventing the player from engaging in conversation, but that would be the desired effect.
Posted
You could script it onto a ring.

Something along the lines of ...

 

Begin OnEquip (Or is it BeginOnEquip?)

 

if player.issneaking == 1

player.removespell (A custom made chameleon ability.)

else

player.addspell (The same spell referenced above.)

Endif

End

 

Something along those lines.

I strongly suggest taking a look at the script that is attached to the Scales of Pitiless Justice, that should give you a few ideas.

 

 

Damn it. You're going to make me do it? Fine, I'll give it a try but no promises.

 

. . . I hate scripting :(

I'll put something together for you.

I used to be terrible at scripting to, and I still am in comparison to some (most) of the people here, but even my paltry skill can equate to super-awesome-fun time.

Posted

Well... it looks like the script that I posted does not work quite right, so I don't have anything for you yet.

Watch in amazement as this now begins to consume my every modding moment.

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