huntsman2310 Posted February 29, 2012 Share Posted February 29, 2012 Hey guys, over the next year or so I'll be periodically posting updates on some Dark Souls stuff I'll be modelling and texturing for Skyrim. To start off here is the unfinished Black Knight Helm. http://img706.imageshack.us/img706/1750/blackknightfuckyeah.th.png http://img267.imageshack.us/img267/1064/blackknightspbyareyoud4.th.jpg Will post again in a few days or so, I'm busy working on getting my Wyrm into Skyrim. Link to comment Share on other sites More sharing options...
leot486 Posted February 29, 2012 Share Posted February 29, 2012 This makes me so happy :') by far one of my favorite games. Platnium in Demon Soul's and Dark Soul's :D Link to comment Share on other sites More sharing options...
huntsman2310 Posted March 5, 2012 Author Share Posted March 5, 2012 Right so made some progress on the helm's horns. Currently it looks like a banana is growing out of it, at least the Undead women won't complain so much. http://img269.imageshack.us/img269/421/growingadildooutthehelm.jpg I'm going to work on it and finish it off in the next few days, my post time will be infrequent due to the fact that I have several assignments to work on. Link to comment Share on other sites More sharing options...
d0kefish Posted March 5, 2012 Share Posted March 5, 2012 This looks to be very high poly, How many polys are you at atm? Link to comment Share on other sites More sharing options...
huntsman2310 Posted March 6, 2012 Author Share Posted March 6, 2012 No clue. Haven't really checked. I won't make it anymore high poly though, I'm just gonna use a smooth modifier to make it look smexy. Link to comment Share on other sites More sharing options...
huntsman2310 Posted March 10, 2012 Author Share Posted March 10, 2012 Did it, I didn't use the ref pic that much since that Bastard's appearance is pretty much burned into my psyche. Here's the helmet now, I'm honestly dreading doing the rest of the body, I haven't actually done any body armour before. http://img525.imageshack.us/img525/2368/hishelmet.jpg Link to comment Share on other sites More sharing options...
headache_07 Posted March 10, 2012 Share Posted March 10, 2012 Very interesting. I'm gonna keep an eye on this. Link to comment Share on other sites More sharing options...
volvaga0 Posted March 10, 2012 Share Posted March 10, 2012 That helmet looks overly highpoly from the screens. You don't need half of the polys for the top bit of the helm. You can quite easily reduce the number and still keep that smooth surface. Love the design though, looks kinda like the witchking from LOTR Link to comment Share on other sites More sharing options...
huntsman2310 Posted March 10, 2012 Author Share Posted March 10, 2012 I'm not really sure what the average polycount for Skyrim is. I actually used a smooth modifier on the Horns, usually that doesn't up the polycount to ridiculous heights while giving it a smooth look. Link to comment Share on other sites More sharing options...
jpmntn Posted March 10, 2012 Share Posted March 10, 2012 i thought it looked way too high poly too but keep going, it turning out cool. looks good Link to comment Share on other sites More sharing options...
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