K1MOR Posted February 29, 2012 Share Posted February 29, 2012 (edited) My game keeps crashing when I go exploring, I can walk around at one place for a while without crashing but when I actually go far away (basically going from Whiterun to the tower where you have the dragon fight) the game crashes without an error, I've tried patching the game, updating my drivers, audio fix and general optimising but that didn't fix the issue. Also my FPS seems to be quite low when I'm exploring, it's ~20 when I'm supposed to get well over 50FPS with my current setup.Not sure if this has something to do with my issue but Whiterun lost half of it's textures and I could see through things, TPing to an interior, then TP to Whiterun seems to have fixed that though. Running on Windows 7 64 bit AMD Phenom x6 1090T 4.6ghz4x Radeon 699032gb RAM DDR33x 2TB HDD Edited March 2, 2012 by K1MOR Link to comment Share on other sites More sharing options...
K1MOR Posted March 2, 2012 Author Share Posted March 2, 2012 For some reason I can't press the edit button on the first post so sorry for the bump.Here's my Skyrimprefs.ini for you to check if there's anything wrong with it. [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 fdefaultfov=85 [imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 [Display] fDefaultWorldFOV=85 fDefault1stPersonFOV=85.0000 iBlurDeferredShadowMask=6 fInteriorShadowDistance=2000.0000 fShadowDistance=5000.0000 iShadowMapResolutionSecondary=8192 iShadowMapResolutionPrimary=8192 iShadowFilter=4 iShadowSplitCount=6 iMaxAnisotropy=16 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=10000000.0000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=1000.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=4 iTexMipMapSkip=0 iWaterMultiSamples=4 iMultiSample=8 iShadowMode=4 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=1050 iSize W=1680 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=2 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=0 sD3DDevice="ATI RADEON 6700 SERIES" bFXAAEnabled=0 iShadowMapResolution=4096 fShadowBiasScale=0.1500 iShadowMaskQuarter=4 iAdapter=0 iShadowFilter=4 bTransparencyMultisampling=1 bDrawShadows=1 iPresentInterval=0 [Grass] b30GrassVS=1 fGrassStartFadeDistance=20000.0000 fGrassMaxStartFadeDistance=20000.0000 fGrassMinStartFadeDistance=10000.0000 [MAIN] bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=0.3500 bSaveOnPause=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.4050 fMouseHeadingSensitivity=0.0340 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=0 [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=125000.0000 fBlockMaximumDistance=300000.0000 fBlockLevel1Distance=90000.0000 fBlockLevel0Distance=40000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=40 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=50.0000 fLODFadeOutMultItems=50.0000 fLODFadeOutMultActors=50.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 [blurShaderHDR] bDoHighDynamicRange=1 [blurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 I have Crossfire disabled, shadows on low, no mods installed.Also, I'm using Breakaway Broadcast for audio, does this have any effect on the game? Link to comment Share on other sites More sharing options...
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