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(help)adding a complacently new gun to NV


wildroots

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I'm a budding novice modder for new Vegas there are 2 weapons i want to add to the game but im lacking most of the knowledge needed to do so im hoping to reach out to the community to hopefully get some help in giving my character some more historic firearms

 

 

I'm hoping to implement the two guns below

 

The Webley mars semi auto pistol

 

And the MG 08

 

Can anyone help me make this a reality?

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You are going to first need to create both the mesh and textures for each. For the meshes you need a modeling program like Blender. For the textures you need a editor like Paint.Net or GIMP. For links to both (and some alternatives) see the "Programs and Tools" section of the wiki "Getting started creating mods using GECK" article. There are also sections on creating "Custom Items" (by adapting existing meshes and textures to your purpose) and "Weapons" in that article. Then you are probably going to want to create "reloading" animations for them as well. Each section has tutorials on "how to" and tips.

 

Mod creation is a long and time consuming process. Be prepared to devote a lot of time to learning the basics. It's best to start small (such as by making minor changes to existing mods) and build up your skills. Good luck.

 

-Dubious-

Edited by dubiousintent
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You are going to first need to create both the mesh and textures for each. For the meshes you need a modeling program like Blender. For the textures you need a editor like Paint.Net or GIMP. For links to both (and some alternatives) see the "Programs and Tools" section of the wiki "Getting started creating mods using GECK" article. There are also sections on creating "Custom Items" (by adapting existing meshes and textures to your purpose) and "Weapons" in that article. Then you are probably going to want to create "reloading" animations for them as well. Each section has tutorials on "how to" and tips.

 

Mod creation is a long and time consuming process. Be prepared to devote a lot of time to learning the basics. It's best to start small (such as by making minor changes to existing mods) and build up your skills. Good luck.

 

-Dubious-

Thank you any advise is appreciated

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