duckwolf Posted February 29, 2012 Share Posted February 29, 2012 I neep texture and normal map made for this helmet http://www.kropserkel.com/Images/urukcommander3.jpg http://www.kropserkel.com/Images/urukcommander2.jpghttp://www.kropserkel.com/Images/urukcommander1.jpg Link to comment Share on other sites More sharing options...
amycus Posted February 29, 2012 Share Posted February 29, 2012 um, the reference pictures are very good, but you cant make the textures before the mesh itself.You sure you dont mean textures AND mesh for the helmet? Link to comment Share on other sites More sharing options...
duckwolf Posted February 29, 2012 Author Share Posted February 29, 2012 um, the reference pictures are very good, but you cant make the textures before the mesh itself.You sure you dont mean textures AND mesh for the helmet? I am making the mesh it is adout 80% to 90% done Link to comment Share on other sites More sharing options...
duckwolf Posted March 3, 2012 Author Share Posted March 3, 2012 The mesh is done Link to comment Share on other sites More sharing options...
amycus Posted March 3, 2012 Share Posted March 3, 2012 (edited) The mesh is doneYou might still wish to upload it, otherwise it is still hard to help you :biggrin: You can export it as an .obj file and upload it on a site like mediafire, and then post the download link here.Alternatively, you can upload a render of the UW map in .png format (if you have already done the UW). It might be hard to make the white hand painting on it look good if we cant make smaller adjustments to the UW ourselves though. Edited March 3, 2012 by amycus Link to comment Share on other sites More sharing options...
JDFan Posted March 6, 2012 Share Posted March 6, 2012 When creating the Mesh did you do the UVmap layout so that a texture can be made for it ?? -- without a copy of the mesh or at minimum a copy of the UV layout there is no way to create the texture for it as there are millions of ways the texture could be placed onto a UV map and the texture needs to be made to line up correctly with the model. Link to comment Share on other sites More sharing options...
duckwolf Posted March 6, 2012 Author Share Posted March 6, 2012 The texture for helmet are and UV map done . Link to comment Share on other sites More sharing options...
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