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Errors Encountered While Attempting to Reload A Script


Kagedomo

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I am in the process of trying to port a WIP mod from Oldrim's CK to SSE's CK. My process was simple: Copy & paste the ESP file, compress it to .zip, install that to SSE via Nexus. I copy and pasted all my scripts (.psc and .pex) from the old script folder to the new.

 

I can see the scripts and compile them successfully, they even have the properties defined under source, but whenever I click "Properties" I get the following error:

 

Script Reload

Errors Encountered While Attempting to Reload Script

 

and the properties that I previously entered aren't there. If I try to add properties from the properties screen I get a compiler error and the property is not added.

 

In-game, scripts that don't need properties, like GetOwningQuest().SetStage(10) will work, but anything that needs or had a property won't do its job correctly.

 

Anyone know a fix?

Edited by Kagedomo
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