Kagedomo Posted August 20, 2017 Share Posted August 20, 2017 (edited) I am in the process of trying to port a WIP mod from Oldrim's CK to SSE's CK. My process was simple: Copy & paste the ESP file, compress it to .zip, install that to SSE via Nexus. I copy and pasted all my scripts (.psc and .pex) from the old script folder to the new. I can see the scripts and compile them successfully, they even have the properties defined under source, but whenever I click "Properties" I get the following error: Script ReloadErrors Encountered While Attempting to Reload Script and the properties that I previously entered aren't there. If I try to add properties from the properties screen I get a compiler error and the property is not added. In-game, scripts that don't need properties, like GetOwningQuest().SetStage(10) will work, but anything that needs or had a property won't do its job correctly. Anyone know a fix? Edited August 20, 2017 by Kagedomo Link to comment Share on other sites More sharing options...
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