RangerDulann Posted August 20, 2017 Share Posted August 20, 2017 So I have this batleth model which doesnt work ingame. Search didnt turn up anything.Error when I try to use it in the CK: "Batleth has no tangentspace and is not using modelspace normals and will not render." Dont know much about modelling, so this could be chinese for all I know.Just figured out how to do some basic stuff. I converted a scythe before that worked fine. But that was a regular .obj. Workflow:-Import batleth model (.stl) into Blender.-Added a subdivision modifier.-Exported it as .obj.-Converted to .nif with Outfit studio.-Editing with Nifskope, position, NiNode child, bounding sphere etc.-Deleted everything of the old weapon, saved. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted August 20, 2017 Share Posted August 20, 2017 You don't mention for which game you trying to convert that model. If it is for FO3 or FNV, the simplest way is:- Import in Blender 2.49b- Do your modification- Export as a nifIf need be, polish in NifSkope. I'm not familiar with other game nif creation procedure. Link to comment Share on other sites More sharing options...
RangerDulann Posted August 21, 2017 Author Share Posted August 21, 2017 Its for FO4. Link to comment Share on other sites More sharing options...
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