boganimator Posted February 29, 2012 Share Posted February 29, 2012 Hello humans! I'm working on getting the warhammer 40k thunderhammer into skyrim. I've finished the model itself, it has a colour, normal and specular map. I currently have all the nif scripts for 3DS Max, nifskope and the creation kit. I have NO IDEA how to get this thing into the game, but I'm keen to find out. I've attached what it looks like rendered with mental ray in maya. Here are the details. - the model has 1925 triangles- the head and grip of the hammer are seperate objects each with their own 2k colour, normal and specular map- the model has been successfully exported from maya to 3DS Max with all it's maps- I've done a test export from 3DS Max to nif skope to see if the model trasfered, and it did. Really don't know if this will even work but if you guys want to see this hammer in the game I'd really like some help in doing so! - Boganimator Link to comment Share on other sites More sharing options...
boganimator Posted February 29, 2012 Author Share Posted February 29, 2012 (edited) Also any help with improving the model will be appreciated! Edited February 29, 2012 by boganimator Link to comment Share on other sites More sharing options...
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