MerlinCross Posted March 1, 2012 Share Posted March 1, 2012 Didn't know where else to put this but... Every time I try to start modding or messing around with mods in GECK, it tends to not want to work. Why? I have more than one Master File loaded. Say I want to mess with something that uses both NV but also Old World blues. Geck will not open it as both NV and Old World Blues are master files. If GECK cannot open two masters at once, how did people make these cross master mods? Link to comment Share on other sites More sharing options...
micalov Posted March 1, 2012 Share Posted March 1, 2012 Open your Geckcustom.ini in my documents/falloutNV folder and edit the line that says bAllowMultipleMasterLoads=0 and change it to bAllowMultipleMasterLoads=1. Link to comment Share on other sites More sharing options...
kevkiev Posted March 1, 2012 Share Posted March 1, 2012 (edited) To load multiple masters, go into your GECKCustom INI (in my documents/ my games/ fallout nv) and change bAllowMultipleMasterLoads=0 to =1 edit: Lol, I'm redundant Edited March 1, 2012 by kevkiev Link to comment Share on other sites More sharing options...
SteamGamer1999 Posted August 4, 2012 Share Posted August 4, 2012 I got a hum dinger of a problem does NVSE interfear with GECKcustom.ini Should bAllowMultipleMasterLoads= 1 go under main instead of genral Im not sure whats up but i even deleted everything in My games fallout new vegas geck still works and still says "Multiple master files Seleted for load operation aborted." Link to comment Share on other sites More sharing options...
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