Jump to content

Exported tails don't animate


WorldShaperDragon

Recommended Posts

Ok, solved this with some good old-fashioned brute-force trial & error:D

 

For anyone who wants to know, the process that worked for me was:

 

Export with smoothing group 2, weld verts to 0, Nif w/ animations

 

Open up the original nif, copy over the BSBehaviorGraphExtraData to the new one, look at the block details

>> Right click name, select "edit string index" - add an entry "BGED"

>> Right click Behaviour Graph File, select "edit string index" - add an entry [filepath from original nif's BSBehaviorGraphExtraData

 

Take care of any other post processing (ie, replacing the BSLighting with the original one, etc)

 

Save!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...