Paladin357 Posted August 22, 2017 Share Posted August 22, 2017 (edited) Hi all, I've added a new custom rifle to the game (completely new mesh/texture), and everything is working great except that the sights don't line up with the crosshair. When right-clicking to aim the projectile hits a bit below where the sights show. Does anyone know how to fix this? I tried moving some nodes in the mesh but it didn't help, and I don't know if I did the right ones. Any help is greatly appreciated. Thanks,Alan Edited August 22, 2017 by Paladin357 Link to comment Share on other sites More sharing options...
Paladin357 Posted August 24, 2017 Author Share Posted August 24, 2017 So I was finally able to figure this out, so I'm posting the solution for anyone else having the same issue. In the CK make a new form in ZoomData and adjust the Z camera offset. This will tilt the weapon when aiming down the sight, negative values will move the point of impact down, positive move it up. It also adjusts the sight picture a little, so you may have to play with the model as well, edit the rotation on the Y axis. Link to comment Share on other sites More sharing options...
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