Harupuia Posted August 22, 2017 Share Posted August 22, 2017 (edited) Hello everyone, Decided to post this here rather than a specific mod since I haven't narrowed down what exactly is causing it. I have an issue where the Wattz 2000 Laser Rifle appears to cycle through random textures such as bright white, some metallic mesh among other things on NPCs such as Brotherhood of Steel. It appears to load on me just fine? Albeit with lower textures and no fancy animations. The laser rifles also have funny textures with parts glowing solid white on other NPCs. I think it may be an issue between EVE, RH Iron Sights, and FWE not working together. I heard blackened was required to get these three to play nice so I got the FWE-MMM-EVE-Project Beauty version and I followed the guide. I got the Paradox merged version for RH Iron Sights and removed the old esp and esm as instructed before install. I checked the load order to make sure everything is as recommended for Blackened. But, still no luck. Oddly the characters seem a bit buggy now after the blackened install. Such as characters shooting straight up or default manequin pose while moving.The only 2 things I did different was acquire newer versions of the Paradox merged listed on Blackened and applied both the Blackened FWE-MMM-EVE-Project Beauty and RH_Ironsights-FWE-EVE variants. Still playing around with it to see if maybe I can't use both versions of Blackened or need to downgrade the merged versions. Any tips on getting this to work are appreciated! Here is my load order:[X] Fallout3.esm[X] Anchorage.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] ThePitt.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] Unofficial Fallout 3 Patch.esm[X] Project Beauty.esm[X] EVE.esm[X] FO3 Wanderers Edition - Main File.esm[X] DCInteriors_ComboEdition.esm[X] StreetLights.esm[X] HairPack.esm[X] Mart's Mutant Mod.esm[X] RH_IRONSIGHTS.esm[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FPS Grenade Hotkey.esp[X] FPS Grenade Hotkey - Zeta addon.esp[X] Flora Overhaul.esp[ ] RubblePilesFix.esp[X] DC Moods.esp[X] PointLookout Moods.esp[X] The Pitt Moods.esp[X] pipboy2500_fo3_edisleado.esp[X] MetroCars.esp[X] dD - Enhanced Blood Main.esp[X] Realistic Interior Lighting - OA.esp[X] Realistic Interior Lighting.esp[X] Realistic Interior Lighting - BS.esp[X] Realistic Interior Lighting - PL.esp[X] megalight.esp[X] Megaton Walkway.esp[X] AutoGates.esp[X] CrowdedCities_v2.esp[X] CrowdedCities_v2_lessNPCs.esp[X] RCmarketNoFire.esp[X] Rivet City Merchants With Point Lookout.esp[X] FO3 NPCs Travel.esp[X] NPC Height Randomizer.esp[X] FortIndependenceRedesigned.esp[X] Stop Insulting Me Outcasts.esp[X] GNR Enhanced.esp[X] GlowingQuantum.esp[X] BornAgain Outcast v3.esp[X] Tribal_DX.esp[X] Bornagain Zeta Combat Armor Texture Patch.esp[X] Bornagain Reillys Rangers Helmet Texture Patch.esp[X] KillableChildren.esp[X] FemaleEnclaveSoldiers - Broken Steel.esp[X] FemaleEnclaveSoldiers.esp[X] hair_add_npc.esp[X] HZSmoothLight - FO3.esp[X] Quieter Guns.esp[X] Blackened FWE + MMM + EVE + Project Beauty.esp[X] Blackened RH + FWE + EVE.esp I wonder if I have too much crap in the load order as well....I went a bit crazy I know and some are probably redundant. I really wanted a quieter sniper rifle sound as it kills my ears, sadly those mods haven't helped so I'll probably get rid of those too while I'm at it. Update: Without the FH Bridges I experienced some odd glitches like characters having jerky movement while aiming and bodies launching up to the sky. I removed the blackened mods and reapplied the FH Bridges and no longer experience glitches. However, the laser weapons still appear buggy texture wise on NPC only. Edited August 22, 2017 by Harupuia Link to comment Share on other sites More sharing options...
Deleted1205226User Posted August 22, 2017 Share Posted August 22, 2017 Chameleon textures are usually an ArchiveInvalidation problem. Toggle it Off/On from your Manager. Link to comment Share on other sites More sharing options...
Harupuia Posted August 23, 2017 Author Share Posted August 23, 2017 I use Nexus Mod Manager. ArchiveInvalidation was on. Turning it off I no longer saw the chameleon affect on the laser rifle or any affects for that matter. But, almost everything else was broken lol. I lost the Iron Sights on Laser Rifles. The Chameleon affect now appeared on Mutants (I had a texture replacement for that before). Thanks for the recommendation though, unfortunately it didn't work. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted August 23, 2017 Share Posted August 23, 2017 Recommendation was Turn off then On again. (should have been more precise, sorry) This is the usual procedure when adding new textures. Link to comment Share on other sites More sharing options...
Harupuia Posted August 26, 2017 Author Share Posted August 26, 2017 Ah, thanks for the recommendation.I ended up using LOOT to get the order corrected and it looks to be good so far :). Just one other issue ha ha, but I'll create another topic if I can't fix it.Thanks for the help pixelhate! Link to comment Share on other sites More sharing options...
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