duchenot Posted March 1, 2012 Share Posted March 1, 2012 (edited) I have a problem with night lighting, in whiterun for example, when I go to a lighted area, when I am away the lighting is bright but when i approach, light become darker ! Someone can help me ? Thanks. (I have installed "Superl3 ENB".) When im away I walk a bit, light become darker still dark when i go back BOSS : Skyrim.esm Update.esm JSwords.esm hideout.esm Shadow Striping Fix.esp SMIM_Fixes.esp HighResTexturePack01.esp HighResTexturePack02.esp RealisticWaterTextures.esp SoS - The Dungeons.esp SoS - The Wilds.esp Realistic Lighting.esp Realistic Lighting Patcher.esp dD - Enhanced Blood Main.esp WiS IV - Heroes & Villains.esp Smithing Perks Overhaul - Balanced.esp Weapons and Armor Fixes.esp Weapons and Armor Fixes - Hacks.esp Complete Crafting Overhaul.esp Note: will conflict with mods that modify existing recipes WiS IV - Normal mode.esp WiS IV - Water Wars.esp Better Dynamic Snow.esp killable_children_1_01.esp RichMerchants_Less.esp WiS IV - Blood Coins Normal.esp My pref.ini : [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0 [imagespace]bDoDepthOfField=1iRadialBlurLevel=2 [Display]iBlurDeferredShadowMask=4fInteriorShadowDistance=3000.0000fShadowDistance=4000.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=16fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=10000000.0000fGamma=1.0500fDecalLOD2=1500.0000fDecalLOD1=1000.0000iActorShadowCountInt=6iActorShadowCountExt=4 fSpecularLODStartFade=2000.0000fShadowLODStartFade=200.0000fLightLODStartFade=3500.0000 iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=2iMultiSample=8iShadowMode=3bTreesReceiveShadows=1bDrawLandShadows=1 bFull Screen=1iSize H=1050iSize W=1680 fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=24000.0000fMeshLODLevel1FadeTreeDistance=28000.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=39bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=32iMaxDecalsPerFrame=128bFloatPointRenderTarget=0sD3DDevice="NVIDIA GeForce GTX 560 Ti"iShadowMapResolution=2048fShadowBiasScale=0.1500iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=3bTransparencyMultisampling=1bDrawShadows=1 bEquippedTorchesCastShadows=1bDynamicWindowReflections=1bShadowsOnGrass=1bActorSelfShadowing=1bUseSunbeams=1bFXAAEnabled=0 [Grass]b30GrassVS=1fGrassStartFadeDistance=14000.0000fGrassMaxStartFadeDistance=28000.0000fGrassMinStartFadeDistance=0.0000 [MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000 [GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=3 [interface]bDialogueSubtitles=0bGeneralSubtitles=0bShowCompass=1fMouseCursorSpeed=1.0000 [Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0300bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=0 [Particles]iMaxDesired=2048 [saveGame]fAutosaveEveryXMins=15.0000 [AudioMenu]fAudioMasterVolume=2.5000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.8000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612 [Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000 [TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=140000.0000fBlockLevel0Distance=70000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0 [NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000 [Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=24 [Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=128uMaxSkinDecalsPerActor=32 [LOD]fLODFadeOutMultObjects=16.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000 [Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3 [blurShaderHDR]bDoHighDynamicRange=1 [blurShader]bUseBlurShader=0 [Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 Edited March 1, 2012 by duchenot Link to comment Share on other sites More sharing options...
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