noshoesnoshirtjustliver Posted March 2, 2012 Share Posted March 2, 2012 For my mod, I wish for my actor to perform a "sitting" action indefinitely, but still be able to interact with the player. Specifically, I want a shackled actor to not automatically become unshackled upon being hit but still be able to talk to the player - like in the dark brotherhood dawnstar torture room, and also a sleeping actor to stay asleep after being hit. I've tried messing with the AI packages and actor properties, but they don't seem to stop the actor's aggro. Anyone know what to do? Link to comment Share on other sites More sharing options...
anon1anon Posted March 3, 2012 Share Posted March 3, 2012 For my mod, I wish for my actor to perform a "sitting" action indefinitely, but still be able to interact with the player. Specifically, I want a shackled actor to not automatically become unshackled upon being hit but still be able to talk to the player - like in the dark brotherhood dawnstar torture room, and also a sleeping actor to stay asleep after being hit. I've tried messing with the AI packages and actor properties, but they don't seem to stop the actor's aggro. Anyone know what to do? Actor.SetRestrained(1)Should do the trick. See: http://www.creationkit.com/SetRestrained_-_Actor Link to comment Share on other sites More sharing options...
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