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Fixing the discolored npc head issue in CK...


xvvolvenx

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Ok... out of trial and error I noticed that in the construction kit, the face needs to be selected in " Base Head Parts" under the character gen parts tab. There are only 2 choices. Default and the face of the race you have selected. Select the face (should say something like " defaultheadbreton {def} " as an example) after you get done with fixing up your npc accept changes by pressing ok. then find your npc in the Actors subfolder in the object veiw. Click cntrl-f4 as you normally would to export the facegen file to the regular format for the game. Try it out and please report back with your findings.. this seems to work 100% for me.
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Ok... out of trial and error I noticed that in the construction kit, the face needs to be selected in " Base Head Parts" under the character gen parts tab. There are only 2 choices. Default and the face of the race you have selected. Select the face (should say something like " defaultheadbreton {def} " as an example) after you get done with fixing up your npc accept changes by pressing ok. then find your npc in the Actors subfolder in the object veiw. Click cntrl-f4 as you normally would to export the facegen file to the regular format for the game. Try it out and please report back with your findings.. this seems to work 100% for me.

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