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[LE] How to add collision?


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I haven't had much luck myself on creating custom collision meshes. But if you want to borrow an existing collision from a vanilla mesh just open both models in Nifskope and then copy the collision branch from the vanilla model to your custom one.

 

For this to work you probably also need to go into bhkCollisionObject's block details and clear its target - and, if it has a bhkCompressedMeshShape, do the same for that. Then Right Click -> Block -> Copy Branch the bhkCollisionObject and Left Click -> Ctrl+V on your custom object's BSFadeNode to copy-paste it. Then go to the bhk's you edited before and make them target your BSFadeNode.

Edited by wormple12
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