gerokishi Posted August 26, 2017 Share Posted August 26, 2017 (edited) I've noticed some NPCs are getting bonus health out of nowhere.Like those Bloodbugs near Drumlin Diner.I've set the NPC entry for EncBloatfly01Template to have 0 health. The only health it should have is 30 from the blood bug race.Yet, they spawn with 60 health. If I console disable/enable them they have the correct amount of health. I guess when they are being placed in the world , something is magically giving them more health.Any ideas? Edit: I started a new game this time with fNPCAttributeHealthMult set to 0 and iNPCBasePerLevelHealthMult set to 0.That appears to have fixed it. Edited August 26, 2017 by bibletoad Link to comment Share on other sites More sharing options...
JagMaker Posted August 26, 2017 Share Posted August 26, 2017 if u made it in 'game settings', it should work (fNPCHealthLevelBonus = 0 i mean)try to wait in game 10 days for npc reset Link to comment Share on other sites More sharing options...
gerokishi Posted August 26, 2017 Author Share Posted August 26, 2017 That might have been it also. I'm not sure if they other settings changed anything. Link to comment Share on other sites More sharing options...
Actalo Posted September 5, 2023 Share Posted September 5, 2023 Where did you guys find these lines? fNPCHealthLevelBonus = 0 In an ini file? Link to comment Share on other sites More sharing options...
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