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NPCs getting bonus health even with fNPCHealthLevelBonus 0


gerokishi

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I've noticed some NPCs are getting bonus health out of nowhere.

Like those Bloodbugs near Drumlin Diner.

I've set the NPC entry for EncBloatfly01Template to have 0 health. The only health it should have is 30 from the blood bug race.

Yet, they spawn with 60 health. If I console disable/enable them they have the correct amount of health. I guess when they are being placed in the world , something is magically giving them more health.

Any ideas?

 

Edit: I started a new game this time with fNPCAttributeHealthMult set to 0 and iNPCBasePerLevelHealthMult set to 0.

That appears to have fixed it.

Edited by bibletoad
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