Ithlia Posted May 18, 2012 Share Posted May 18, 2012 This has been helpful to me as well. I was really hoping there was a TES5Edit out. I found TES4Edit very easy to use. Perhaps there will be one eventually. Link to comment Share on other sites More sharing options...
mannygt Posted June 1, 2012 Share Posted June 1, 2012 Hello,what about cleaning/sanitize exterior navmesh?I've made another dungeon mod and, of course, some my betatester friends they have CTDs/invisible walls by reaching the exterior cell of the dungeon.The only thing I've done with exterior navmesh is to refinalize for the teleport door to the interior cell dungeon. Thank you! Link to comment Share on other sites More sharing options...
DreamKingMods Posted June 1, 2012 Share Posted June 1, 2012 Using TESVsnip is not recommended--it is known to cause mod corruption/data loss in the mod being edited, because of its inability to handle certain subrecords. More info. Link to comment Share on other sites More sharing options...
mannygt Posted June 1, 2012 Share Posted June 1, 2012 Using TESVsnip is not recommended--it is known to cause mod corruption/data loss in the mod being edited, because of its inability to handle certain subrecords. More info. Hello,never used the TESVSnip tools on this my new dungeon, however my friends get CTDs. Link to comment Share on other sites More sharing options...
jet4571 Posted June 14, 2012 Share Posted June 14, 2012 TesVsnip is now being updated and work continued on it. http://skyrim.nexusmods.com/mods/18761 For whats said about it having issues with compressed records, please post a comparison of the compressed records themselves and not a quote by 1 person saying there is a problem. That's like saying "There is rust on the Golden Gate bridge, I suggest not crossing it." Link to comment Share on other sites More sharing options...
magicthize Posted June 20, 2012 Share Posted June 20, 2012 Genius! Absolute Genius! I've accidentally ended up with some dirty mods that really fouled up the game (Talos Plaza Buildings and pavement dissapeared.) I've always very painstakingly re-copied everything in to a new mod (not to bad when it's small but a large compilation I did not want to do.) This advice fixed the issue I was having. Thank you so much. :) MagicThize. Link to comment Share on other sites More sharing options...
AlexanderJVelicky Posted June 20, 2012 Share Posted June 20, 2012 Wow I didn't know it start off sorted like that. This is rediculously helpful! I just may do a video on this too, since I don't think many people know about it. Thanks! :D Link to comment Share on other sites More sharing options...
Andyross1962 Posted June 22, 2012 Share Posted June 22, 2012 Quick note: for exterior edits, be sure to NOT accidentally delete the GRUP (world) records above the cell that you want to keep. Example attached (the cell I want to delete is highlighted). http://i.imgur.com/nYdm2.png Notice that the GRUPs that you want to delete all have "Cell" in the name (with some exceptions like "Exterior Cells" which should NOT be deleted). So those GRUP records belong to the cell below them? Link to comment Share on other sites More sharing options...
Veltoss Posted June 25, 2012 Share Posted June 25, 2012 Great guide! I had to end up using TESVSnip for my mod, and so far (after a bit of trial and error) I haven't had any problems with it. My mod has countless new objects/items, tons of copied stuff, numerous cells, etc, and it looked like one huge confusing mess with CK. The majority of it was using some kind of codename with letters/numbers and was impossible to understand. With TESVSnip it was easy to understand what everything was, and I have yet to find any problems with the plugin afterwards. I still have backups just in case, though. :thumbsup: Funny how many things the CK does to dirty a mod. I can't count how many dialogues, quests, and other random stuff it had in there, even though I'd never touched any of it :huh: Link to comment Share on other sites More sharing options...
steve40 Posted June 25, 2012 Share Posted June 25, 2012 Quick note: for exterior edits, be sure to NOT accidentally delete the GRUP (world) records above the cell that you want to keep. Notice that the GRUPs that you want to delete all have "Cell" in the name (with some exceptions like "Exterior Cells" which should NOT be deleted). You cannot directly delete GRUP records. That is why they have a hyphen "-" in the delete and ignore fields. When you delete the last CELL entry for that GRUP, the GRUP entry will automatically disappear from the list. Link to comment Share on other sites More sharing options...
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