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[WIP] Gothic Plate armour


The SH0CKER

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I'm going to be releasing this set soon. As exporting from 3ds Max 2012 still generates rendering errors, and I currently have a working set with chainmail mittens, it seems pointless to not release it. Stats wise, its about 5% worse than daedric armour and can be made in the forge under Steel ( It requires the advanced armors perk ).

 

For all those HD lovers, my original texture is 4096x4096 and I might add that as an optional file :D

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I have one thing to point out. The hips look small compared to the rest of the body. perspective wise the hips on a male should be the same width as the center of the armpit and for a female body they should be as wide as the shoulders. With your screenshots the plates covering the hips are the width the hips themselves should be.
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  • 1 month later...
Hey, you know how you talked about the invisible faces issue. I had the same problem. I figured out that the max limit of bones that can attach to a vertex is 4. By default programs like 3DS Max use about 20. I modeled in max so I changed the max limit of weights to a bone to 4 and it automatically fixed my model. I still have another issue however.... how to make the morpher from armor_0 to armor_1 not explode vertices in between.
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