MackenzieBeyer Posted August 29, 2017 Share Posted August 29, 2017 Hello, I'm making a quest where during a dialogue option, you can persuade an NPC. If you successfully persuade the npc, I want them to give the player a key. I don't want the quest stage to advance, I know how to have the player receive an item at the end of a quest stage. But how does the player receive an item through the dialogue views without the quest advancing? Thanks. Link to comment Share on other sites More sharing options...
Rigmor Posted August 29, 2017 Share Posted August 29, 2017 player.additem(key, 1) you'll need to add the properties for the player and key in the dialogue scriptof course you would use the name of your key, not just "key" as I did there Link to comment Share on other sites More sharing options...
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