Ipodk9 Posted August 29, 2017 Share Posted August 29, 2017 Hi, total modding noob here(I've used nexus and such, but never made my own mod). I'm currently trying to put a few clothing mods together and have put the BA2 files in their respective Textures and Main BA2's. For reference they are labeled ClothingCombo - Main.BA2 and ClothingCombo - Textures.BA2 , now I just have to figure out how to link them to an ESP. From what I've heard you can just create a blank ESP using CK and use the same name with it(ex ClothingCombo.ESP) but I'm unsure if that would work, or how to create a blank esp. Thanks in advance! Link to comment Share on other sites More sharing options...
skubblebubble Posted August 29, 2017 Share Posted August 29, 2017 open CK, select save as, and give your .esp a name. Use the same name as the ba2 files. So ClothingCombo.es That will make it the active file. Now select the masters you need. If you are using items from a dlc, make sure you choose those.Save. That's about it apparently. Link to comment Share on other sites More sharing options...
Ipodk9 Posted August 29, 2017 Author Share Posted August 29, 2017 Thanks for the info, hopefully Ill get better at this stuff over time. Link to comment Share on other sites More sharing options...
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