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Nexus Mod Manager has crashed / NMM Error


OSDevon

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I am super confused. I have tried most of the solutions here, and I cant get NMM to run. My problem seems similar, yet slightly different. This is the warning I get:

 

Initializing Plugin Manager...

 

Tracing an Unhandled Exception:

Exception:

Message:

BOSS_API_ERROR_INVALID_ARGS: Plugins may not be sorted before Update.esm.

Full Trace:

Nexus.Client.Games.Gamebryo.PluginManagement.Boss.BossException: BOSS_API_ERROR_INVALID_ARGS: Plugins may not be sorted before Update.esm.

at Nexus.Client.Games.Gamebryo.PluginManagement.Boss.BossSorter.HandleStatusCode(UInt32 p_uintStatusCode)

at Nexus.Client.Games.Gamebryo.PluginManagement.Boss.BossSorter.SetLoadOrder(String[] p_strPlugins)

at Nexus.Client.PluginManagement.OrderLog.PluginOrderLog.TransactionEnlistment.Commit()

at Nexus.Client.PluginManagement.PluginManager..ctor(IGameModeEnvironmentInfo p_gmiGameModeInfo, PluginRegistry p_mprManagedPluginRegistry, ActivePluginLog p_aplPluginLog, PluginOrderLog p_polOrderLog, IPluginOrderValidator p_povOrderValidator)

at Nexus.Client.PluginManagement.PluginManager.Initialize(IGameModeEnvironmentInfo p_gmiGameModeInfo, PluginRegistry p_mprManagedPluginRegistry, ActivePluginLog p_aplPluginLog, PluginOrderLog p_polOrderLog, IPluginOrderValidator p_povOrderValidator)

at Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)

at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)

at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)

at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)

at Nexus.Client.ThreadedBackgroundTask.RunThread(Object p_objArgs)

at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Threading.ThreadHelper.ThreadStart(Object obj)

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