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BipedModel Lists on Armors


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Hello all,

 

in the GECK it was possible to attach a biped model list (i.e. a FormList) to an armor object. I used it to put a smoke effect to a cigarette like item. :)

 

The creationkit armor wiki page states that there would be an unnamed dropdown list where a formllist can be selected but there is none.

 

I already tried to put this smoke armor object into the model list and then it appears at the ground.

 

Do I really have to integrate the particle system into each and every armor object, instead working with editor markers?

 

I hope someone can point me into the right direction...

 

Many thanks in advance!

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