xenicle Posted March 3, 2012 Share Posted March 3, 2012 I'm trying to land a Dragon near the player in a quest script in the Tamriel worldspace. For now I'm use : dragon.SetForcedLandingMarker(Game.GetPlayer()) dragon.SetAllowFlying(false) But the Dragon land on the player causing some glitch... :rolleyes: I also tried with Location Ref Alias but generally the dragon crash on a little distant world location. Anyone have a way to make the landing marker near the player in a well place ? (I can't use a manually placed marker since the dragon need to land in any Tamriel place player can go. Thanks Link to comment Share on other sites More sharing options...
xenicle Posted March 4, 2012 Author Share Posted March 4, 2012 No one knows a fix ? Link to comment Share on other sites More sharing options...
6TemplaR9 Posted March 4, 2012 Share Posted March 4, 2012 I know that the problem is that you set the forced marker ON game.getplayer() Link to comment Share on other sites More sharing options...
Daemonjax Posted March 4, 2012 Share Posted March 4, 2012 (edited) Perhaps you should try landing the dragon near the player, rather than exactly on him. Just a thought ;) I would try not to use SetForcedLandingMarker() at all. Instead, use PathToReference() to get the dragon to a distance sufficiently close to the player. Once sufficiently close, use SetAllowFlying(false) to cause him to land. What sufficiently close means is up to you. Edited March 4, 2012 by Daemonjax Link to comment Share on other sites More sharing options...
xenicle Posted March 5, 2012 Author Share Posted March 5, 2012 (edited) Thanks Deamonjax, I'll try with PahtToReference() and an Event handling. [EDIT] I've tried with PathToReference() but the Dragon always have a package preventing this to work... Have achieve this by moving an object near player and set it as the landing marker. Work not bad until the object was in a house or something that make the dragon glitching on landing...:confused: [/EDIT] Edited March 15, 2012 by xenicle Link to comment Share on other sites More sharing options...
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