Deleted46821278User Posted September 2, 2017 Posted September 2, 2017 I am wondering if I am able to make buttons in a messagebox appear conditionally?For example, I would like to make the button "Whiterun" only appear when a mapmarker has been discovered. However, whenever I add the condition "GetMapMarkerVisible" and have it reference a MapMarker the button doesn't appear at all. Irregardless of whether or not the marker was discovered. Thank you for any help.
TheWormpie Posted September 2, 2017 Posted September 2, 2017 The condition should be GetMapMarkerVisible == 2 to work. See the wiki entry.
JonathanOstrus Posted September 2, 2017 Posted September 2, 2017 (edited) The condition should be GetMapMarkerVisible == 2 to work. See the wiki entry. Or you can use use != 0 or >= 1 or > 0 if you want it to be visible OR can fast travel. If you only want fully unlocked, aka can fast travel, then use what wormple12 suggested of == 2. Edited September 2, 2017 by BigAndFlabby
Deleted46821278User Posted September 2, 2017 Author Posted September 2, 2017 The condition should be GetMapMarkerVisible == 2 to work. See the wiki entry. The condition should be GetMapMarkerVisible == 2 to work. See the wiki entry. Or you can use use != 0 or >= 1 or > 0 if you want it to be visible OR can fast travel. If you only want fully unlocked, aka can fast travel, then use what wormple12 suggested of == 2. Thank you both. I'll give it a shot and see how I go. :)
Deleted46821278User Posted September 8, 2017 Author Posted September 8, 2017 I was able to get it working. Thanks again :)
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