IGSpelly Posted September 2, 2017 Share Posted September 2, 2017 Quick summation. I want to get the different armors and weapons to work for all classes. In the in-the-title-mentioned ini-file, I can alter CharacterTemplate="TemplarSoldier" to just say "soldier". This will allow the regular soldiers to wear and use all cosmetic variants of armors. There are some wierd clipping occuring with the legs, that come and go... even if I use the exact same cosmetics I would use as a Templar without any alterations. That is however not a big problem. The problem is that I will get totally invis Reapers and Templar, but not Skirmishers for some reason. I have tried to methods with these results. First method was simply to add anything that had CharacterTemplate="XXXXXXSoldier" as a direct copy.The Second one was to add CharacterTemplate="TemplarSoldier", CharacterTemplate="ReaperSoldier", CharacterTemplate="SkirmisherSoldier", CharacterTemplate="Soldier") Both of these methods will give me what I want for "regular" soldiers. But the Templars and I am assuming the Reapers will be compleatly invisible. In the XComClassData.ini I have added allowances for all armor sets: AllowedArmors=soldierAllowedArmors=templarAllowedArmors=reaperAllowedArmors=skirmisher If anyone has an idea or a sollution, I would love to hear it. Ty in advance. Link to comment Share on other sites More sharing options...
Recommended Posts