Kythrius Posted May 22, 2008 Share Posted May 22, 2008 Sorry if this is in the wrong section but I couldn't find a section for discussing Morrowind mods in general. If anyone objects to me placing this thread in this section, go ahead and move the thread. My Morrowind mod adds some of the ability types from my Oblivion mod to Morrowind. Right now it's in Beta. There are only 3 new spells. The features are: Dynamic magicka regeneration. You gain 1 magicka every n seconds where n = (5 - .04 * willpower). It is enabled by default. To disable it type "set RegenerateMagicka to 0" in the console.To enable it type "set RegenerateMagicka to 1" in the console. I'm considering adding an option for faster-scaled magicka regeneration. Regeneration Burst: If you are affected by a Restore Health effect, it affects you for 12 seconds, restoring 3 health per second. If you ARE already affected by it, gain 30-60 health instead based on restoration! Fireblast: Touch spells with an area usually require you to hit something with them to generate an area effect. Not any more! Fireblast does 50 fire damage in 40 feet. Lightning Vortex:Like Fireblast, but has a 10 foot radius and 10 damage. Does damage every second for 10 seconds. Regeneration: Cast to toggle. Every second it heals you for 3-8 health based on Restoration at the cost of .1 magicka point. (Yes, it's really 1/10 of a magicka point. Magicka in Morrowind counts for a lot more since there's no dynamic regeneration without mods.) This is an exact replica of the Regeneration ability from my Oblivion mod(except with decreased cost). Don't confuse this with Regeneration Burst. Light Vortex:Maintained light ability. Generates Light in 40 feet at the cost of .1 magicka every 1-5 seconds based on alteration. Recharge: You suffer 1 shock damage for 10 seconds and gain 5-15 magicka based on mysticism skill. No effect if you are suffering from shock damage. Battle Focus: Lose any "Blind" effects. For 10 minutes your attacks cannot miss. Ends if your health drops below 60-20% based on alteration. Dark Energy Blast: You are immune to shock damage for 1 second. Does 25 shock damage in 15 feet.If your health is < 80% it does 25 additional shock damage in 25 feet. If your health is < 60% it does 25 additional shock damage in 40 feet. This mod is NOT available for download yet, please post here if you would like to try out my Morrowind mod. If I get enough support for it I will make it available. Note that all the spells are ridiculously cheap for their effect. This is just a beta. I know the balancing is crap, but I can fix that later. -----------------------------------------Thanks to buddah for helping me get the GetHealthRatio function to work. The documentation epic fails....... Link to comment Share on other sites More sharing options...
IndorilTheGreat Posted May 22, 2008 Share Posted May 22, 2008 Sorry if this is in the wrong section but I couldn't find a section for discussing Morrowind mods in general. If anyone objects to me placing this thread in this section, go ahead and move the thread. My Morrowind mod adds some of the ability types from my Oblivion mod to Morrowind. Right now it's in Beta. There are only 3 new spells. The features are: Dynamic magicka regeneration. You gain 1 magicka every n seconds where n = (5 - .04 * willpower). It is enabled by default. To disable it type "set RegenerateMagicka to 0" in the console.To enable it type "set RegenerateMagicka to 1" in the console. Regeneration Burst: If you aren't affected by Regeneration Burst, it affects you for 12 seconds, restoring 3 health per second. If you ARE already affected by it, gain 30 health instead! (I was planning for the conditional to work on Restore Health but the GetEffect function didn't work. PM me if you know how to get it to work.) Fireblast: Touch spells with an area usually require you to hit something with them to generate an area effect. Not any more! Fireblast does 50 fire damage in 40 feet. Lightning Vortex:Like Fireblast, but has a 10 foot radius and 10 damage. Does damage every second for 10 seconds. This mod is NOT available for download yet, please post here if you would like to try out my Morrowind mod. If I get enough support for it I will make it available. Note that all the spells are ridiculously cheap for their effect. This is just a beta. I know the balancing is crap, but I can fix that later. -----------------------------------------How you can help: I can't get the function GetEffect to work with Restore Health. If you know how to, post it here.The function GetHealthRatio doesn't work either. Post here if you know how to get it to work. Sounds nice! :D Is this available on the site with your Oblivion Mods as well? :huh: Link to comment Share on other sites More sharing options...
Kythrius Posted May 22, 2008 Author Share Posted May 22, 2008 Sorry if this is in the wrong section but I couldn't find a section for discussing Morrowind mods in general. If anyone objects to me placing this thread in this section, go ahead and move the thread. My Morrowind mod adds some of the ability types from my Oblivion mod to Morrowind. Right now it's in Beta. There are only 3 new spells. The features are: Dynamic magicka regeneration. You gain 1 magicka every n seconds where n = (5 - .04 * willpower). It is enabled by default. To disable it type "set RegenerateMagicka to 0" in the console.To enable it type "set RegenerateMagicka to 1" in the console. Regeneration Burst: If you aren't affected by Regeneration Burst, it affects you for 12 seconds, restoring 3 health per second. If you ARE already affected by it, gain 30 health instead! (I was planning for the conditional to work on Restore Health but the GetEffect function didn't work. PM me if you know how to get it to work.) Fireblast: Touch spells with an area usually require you to hit something with them to generate an area effect. Not any more! Fireblast does 50 fire damage in 40 feet. Lightning Vortex:Like Fireblast, but has a 10 foot radius and 10 damage. Does damage every second for 10 seconds. This mod is NOT available for download yet, please post here if you would like to try out my Morrowind mod. If I get enough support for it I will make it available. Note that all the spells are ridiculously cheap for their effect. This is just a beta. I know the balancing is crap, but I can fix that later. -----------------------------------------How you can help: I can't get the function GetEffect to work with Restore Health. If you know how to, post it here.The function GetHealthRatio doesn't work either. Post here if you know how to get it to work. Sounds nice! :D Is this available on the site with your Oblivion Mods as well? :huh: Not yet. Oh, and I added a regeneration ability like the one in my Oblivion mod. You just cast it and it regenerates your health at the cost of magicka each second. Link to comment Share on other sites More sharing options...
buddah Posted May 22, 2008 Share Posted May 22, 2008 You may have to use the enchanted editor to do that, here is a link: http://www.elricm.com/nuke/html/modules.ph...etit&lid=96 Link to comment Share on other sites More sharing options...
Kythrius Posted May 22, 2008 Author Share Posted May 22, 2008 Got a Recharge ability and a maintained Light option working. Link to comment Share on other sites More sharing options...
Kythrius Posted May 24, 2008 Author Share Posted May 24, 2008 I updated the thread with more abilities. Link to comment Share on other sites More sharing options...
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