Ipodk9 Posted September 2, 2017 Share Posted September 2, 2017 So I have an idea for a quest/new lands mod called "The Final Stationmaster", ideally, it would take the player to a large shipping hub in West Virginia, nicknamed 'The Yard', largely untouched by the atomic fury, but still full of miscreants and bad creatures. Once there, the player character(from now on referred to as PC) will meet a man named Nathan Castia, through dialogue options the PC learns that Nathan is 'The Last Stationmaster' a group of civil servants who helped smuggle people around the commonwealth. Along with Nathan there is Samantha(Sam), an ex-raider who decided to help Nathan in his pursuits by becoming a guard of his station, and Russell, his trustworthy dog(Really I just included this because I think a dog would be fun to have to add to the story). The main antagonists of this story are the Ryders, a group of raiders who are trying to take over the yard and claim it as their own. I have planned out three quests so far, each one hopefully taking around 30-40 minutes to complete, with a goal of 6 main quests and 3 sidequests in the finished product. The end reward for the player is planned to be the title of Stationmaster, and a unique railway rifle. I personally don't have a ton of experience in the Creation Kit and need help building the world space and creating the quests and NPC's. I'm fine with a group of people and any suggestions as to the story are appreciated. If you have any questions about the story or how I envision the mod, please ask, I'd love to answer and it helps me flesh out the story/my plan. If you'd like to help me create my stories, please comment or shoot me a PM. Link to comment Share on other sites More sharing options...
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