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Merchant gold-changing mods stopped working when I created a Bashed pa


galacticninja

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Note: I am still running a pre-1.4.27 version of Skyrim so BOSS/Wrye Bash still works fine with it.

 

I was previously running all my mods without a Bashed Patch, but noticed that some NPCs/creatures from the mods loaded earlier in the mod list doesn't appear. I researched and then find out that I should create a Bashed Patch with Wrye Bash (AKA Wrye Smash) to merge the changes to the leveled lists by all the mods. Once I created a bashed patch, everything now works fine and I now see creatures/NPCs from all the mods I have installed.

 

An issue I immediately noticed is that Rich Merchants, a mod that increases vendor gold, and which used to work properly, now doesn't work. I also tried Golden Vendors, a mod with similar functionality, but it doesn't work too.

 

Anyone know what may have caused this, or if there are any troubleshooting tips with Wrye Bash that I can do? (I didn't merge patch mods into a Bashed Patch, I only merged changes to leveled lists.)

 

Some of the mods that I use that make changes to the leveled lists:

Wars in Skyrim

http://skyrim.nexusmods.com/downloads/file.php?id=6176

Pluto's Improved Skyrim Experience

http://skyrim.nexusmods.com/downloads/file.php?id=1269

Occupy Skyrim

http://skyrim.nexusmods.com/downloads/file.php?id=10153

Skyrim Monster Mod

http://skyrim.nexusmods.com/downloads/file.php?id=9694

Real Wildlife - Skyrim

http://skyrim.nexusmods.com/downloads/file.php?id=9778

Skyrim Creatures Alive

http://skyrim.nexusmods.com/downloads/file.php?id=69

 

My Bashed Patch overview: http://tinypaste.com/784ecea4

Edited by galacticninja
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