Asterra Posted September 3, 2017 Share Posted September 3, 2017 Trying to basically detect whenever the player transitions to a new cell, or, equivalently, whenever a cell loads into the game. Don't necessarily need to know which cell it is at the time. So far, the only method I've found towards this is GetGameRestarted, which pretty much doesn't count (unless the player immediately quits, I suppose). Very open to whatever script extenders may be needed for this. Link to comment Share on other sites More sharing options...
DoctaSax Posted September 3, 2017 Share Posted September 3, 2017 If you're familiar with event handlers: https://geck.foesmm.org/index.php/OnCellEnter Link to comment Share on other sites More sharing options...
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