FightingDragon2004 Posted September 3, 2017 Share Posted September 3, 2017 NVSR is not working, and I have no idea how to fix it. I am playing with the Vertibird XRE thing, and it keeps saying that it did not detect NVSR loading when until about an hour ago it was working here is my small load list. FalloutNV.esmLonesomeRoad.esmOldWorldBlues.esmDeadMoney.esmGunRunnersArsenal.esmHonestHearts.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmClassicPack.esmIWR.esmThe Storyteller.espFalloutNV_lang.espFellout.espFellout-OWB.espfriendofnightforfellout.espIWR - Rebuilt.espNoDegrade.espCombatTrainingEngine.espXRocket.espXREInterior.esp Total active plugins: 21 Link to comment Share on other sites More sharing options...
dubiousintent Posted September 4, 2017 Share Posted September 4, 2017 (edited) First of all, I believe you are mixing up your acronyms. NVSR = "New Vegas Stutter Remover", which is a tool that works independent of any mod. While I do not have an encyclopedic knowledge of the mods, I have never heard of one which depends upon NVSR to function, and really doubt that there is one. There is no mechanism in NVSR for mods to hook into directly. OTOH, NVSE = "New Vegas Script Extender", which provides additional functions a mod can use, and there are many mods which do. "XRE Veritibird Interior" is one, assuming that is the mod in question. Please see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide on how to properly install and check that NVSE is functioning correctly. Your "load order" (if that is indeed the sorted one) is wrong. Please see the 'Vanilla "Load Order"' section of the wiki "FNV General Mod Use Advice" article. Suggest you read the entire article. -Dubious- Edited September 4, 2017 by dubiousintent Link to comment Share on other sites More sharing options...
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