Kingsketcher Posted September 4, 2017 Share Posted September 4, 2017 I was hoping that someone could make a NCR Minutemen Faction overhaul for FCOM?Sort of like Commenwealth united? ( http://www.nexusmods.com/fallout4/mods/23251/? ) http://www.nexusmods.com/fallout4/mods/14946/? http://www.nexusmods.com/fallout4/mods/26497/? Link to comment Share on other sites More sharing options...
willyb9 Posted September 4, 2017 Share Posted September 4, 2017 have you seen this mod: http://www.nexusmods.com/fallout4/mods/26520/? Link to comment Share on other sites More sharing options...
Kingsketcher Posted September 5, 2017 Author Share Posted September 5, 2017 have you seen this mod: http://www.nexusmods.com/fallout4/mods/26520/?Yeah I have, but for some reason they still appear with their minuteman outfit, same thing happpened when I tried the Militant Minutemen by Alex Utopia: http://www.nexusmods.com/fallout4/mods/22155/? Thusly I wanted to see if anybody would be able to make it work such as with the Commenwealth united. Link to comment Share on other sites More sharing options...
lazloarcadia Posted September 30, 2017 Share Posted September 30, 2017 What you are describing is a load order issue which is spoken about on one of the pages for NCR conversion. There is also a patch which has to be used. Load FCOM -> Constructable Guards (optional) -> NCR -> Patch in that order and both FCOM & CG will see the mod and populate the world with your changes. Look up NCR patch on Nexus for more information. Link to comment Share on other sites More sharing options...
Recommended Posts