acidcrew Posted March 4, 2012 Share Posted March 4, 2012 (edited) Perk Upgrade.Acidcrew.V1.7---------------------------------------------------------------------------------------------------------Index:- General/extra information.- To be introduced in.- Perk changes.- Items.- Spells.- Races.- Last words. ---------------------------------------------------------------------------------------------------------General/extra information: - Unarmored Perks, See Light Armor perk section! - Story line added, The Acient Huntress, See section "Items; Books". Follow the directions told in the books to continue the "quest".- Unarmed attacks with "Fist Coating" now increases your one-handed skill.- In-game image of "Fist Coating" is the same as an iron dagger.- "Fist Coating" can be found near the first dead stormcloak when you first enter Helgen Keep. It can also be found at Riverwood, located infront of Alvor's workbench.- Difficult settings: Novice is 25% thougher. Apprentice 38% thougher. Adept 44% thoughter. Expert and master are 50% thoughter (This is done becuase of the addition of this mod to still make it playable).- Updated and added a number of loadingscreens.- Increased the price that merchant will ask for items, decreased the price of items merchants buy from you.- Bride and persuation is 50% harder to succeed. Idea's for later versions:Doable Idea's: (Hmmm mabey i should hire a monkey, i miss a bit of spare time):- Weapon enhancement. --------------------------------------------------------------------------------------------------------- Alchemy:- Physician skill requirement has been made higher (from skill 20 to skill 25).- Poisoner skill requirements has been lowered (from skill 30 to skill 25).- Poisoner perk has been attached to Alchemist (rank 1) (used to be linked to Physician).- Experimenter and Green thumb have there skill requirements lowered and have been re-linked to Alchemist (Rank 2).- Green thumb has been upgraded with two additional ranks (granting three and four times the ingredients).- Concentrated poison no longer applies 2 times the poison hits. It applies now for four times.- Snakeblood perk is reachable in the "poison tree" and has it resistance reduced to 25% (up from 50%).- New perk (Rabies) is introduced (at the spot of Snakeblood) that gives 25% disease resistance. This perk is reachable in the "potion tree".- Purity is no longer reachable by the perk Experimenter. It's reachable by the perks; Snakeblood and "Rabies". Alteration:- New perks for "Buff" spells. Block:- Added a new perk called Shield defence, increasing armor with 10% if player is wearing a shield. Destruction:- Destruction Novice, apprentice, adepts, experts and master perks now reduces mana cost by 75% (used to be 50%) but increases the damage by 25%.- Runemaster perk will make you place runes twice as far away (used to be five times) but increasesthe damage done by runes by 20%.- Intense flames (in addition to flee) also increases the range of your fire spells.- Deep freeze (in addition to paralyze) also reduce damage taken.- Disintegrate (in addition to disintegrate) also reduces the mana cost of shock spells.- Impact no longer stuns with every cast. Stun chance has been reduced to 35%.- Added perks; Frostfire, FireShock and FrostShock. (example: Fireshock; firespells have decreased mana cost and deal mana damage. Shock spells have more spell damage and deal damage of time) Conjuration:- The perk Dark Souls can now be futher improved. Not only can your zombies have more health but they can also have increased mana, stamina and more! Enchanting:- Perks Fire-, Shock- and frost- enchanter requirements has been changed (All require skill 50 and perk Enchanter rank 3). Heavy armor:- Fists of steel has been relocated, the perk is no longer needed for Cushioned.- Added a new perk on the spot of Fists of steel.- Modified the perk Cushioned. In addition to half fall damage it also reduces the chance you'll be critical hit.- Added a perk in follow up of the "Fist of steel" perk. Light armor:- Added a similier perk like fists of steel for light armor called Fist of Leather.- Added a perk in follow up of the "fist of Leather" perk.- Added a new perk tree inside light armor. Unarmored, works only with cloth armor not while being naked! (Required skill for these perk are a mixture of other skills) Marksmen:- Relocated Hunters disipline. The perk Powershot is now needed. Tho Hunter disipline isn't neded any longer for other perks.- New perk introduced on the spot where Hunters disipline used to be. - Added new perks that will futher improve your eagly eye (sniper mode).- Increased the stamina drain of eagle eye with 50%. One-Handed:- Added perks for Daggers.- Increased the Poison Sting damage (rank 1 + 10%, rank 2 + 20%, rank 3 +40%).\- Changed savage strike for axes only.- Changed Critical charge for swords only.- Added a perk for daggers (skill 50)- Added a perk for maces (skill 50)- Re-linked Paralyze strike from the skill 50 perks. (Has been a (buffed) sword only perk in V1.4)- Unarmed attacks now benefit from Armsmen, Fighting stance, Dualflurry and dualsavagery.- Added two perks for unarmed combat (skill 30/60/90 and skill 50).- Added Deffensive perk's for Maces, Axes, Daggers, Swords and unarmed combat.- Added new skill 100 perks for all type of one handed weapons and unarmed combat. Pickpocket:- Poisoned is a lower skilled ability and it's re-linked to Light fingers. Restoration:- Added a new perk that improves wards.- Increased mana regen from the perk Recovery (from 25% to 35%, from 50% to 70%). Smithing:- Added perks for the making of cloth; Tailor.- Reduced skill needed for Arcane Blacksmith (from 60 to 50 skill).- Added perks that will make tempering armor and weapons more. Sneak:- Unarmed attacks now benefit from Backstab (4 times the damage) and Assassin's blade (8 times the damage).- Added a perk for sneak attacks with magic attacks (3 ranks).- Added perks for sneak attacks with fire, frost and shock spells. Speach:- Hagglin effect reduced with 5% every rank.- Allure effect reduced with 5%. Two-Handed:- Adjusted most perks to a similiar tree as for one-handed (with the exeption of daggers/unarmed and the defensive perks).- Lowered the skill required for the perk Sweep. ----------------------------------------------------------------------------------------------------------Items: General:- Reduced all mana regen enchantments with 50%.- Cann now make linnen from leather on a tanning rack. Books:- Added two Alchemy skill books. Books contains a small story and a recipe for a poison. - Spell tome's for buff spells have been added. Most are buy-able, the best are findable.- Added a few books with different type of skill increasement. Each book will tell the story of a Hunter and will lead you to great rewards. The first book is found at Anise's Cabin south of riverwood. Recipe's:- Added loads of recipe's for smithing (cloth outfits etc.).- Added Fist Coating. Weapons:- Fist Coating. (Fist Coating can now be tempered and enchanted!, Don't cheer to early it will take a special ingrediënt to temper your firsts!) ----------------------------------------------------------------------------------------------------------Spells:- Buff spells, these spells will increase stats like resistance, melee damage and much more! ----------------------------------------------------------------------------------------------------------Races:- Added a new race: Ban'Merish (Altmer template). Ban'Merish have increased magicka regen and start with an improved buff spell.- Reduced health, magicka and stamina regeneration with 20%.- Changed the Imperial race bonus from enchanting to speech. ---------------------------------------------------------------------------------------------------------Conflicting Mods:This mod hasn't and will not be tested with other mods. So asume that everyother mod that changes your perks will be in conflict with this one. Last word:Feel free to post; Requests, Idea's and most importantly comments (i would like to know if i went a wrong turn!).Also feel free to rate this mod! --------------------------------------------------------------------------------------------------------- Acidcrew's Perk Update- Perk Layout Version Zash- Perk Layout Version Hecubah- Always Day!- Always Night!------------------------------------------------------------------------------------------------------- Edited March 22, 2012 by acidcrew Link to comment Share on other sites More sharing options...
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