Edmania Posted March 4, 2012 Share Posted March 4, 2012 Using what was said in the third post here: http://forums.nexusmods.com/index.php?/topic/119130-is-it-possible-to-remove-creatures-from-the-game/ So basically, I replaced the meshes of all spider daedra and zombies. (And their sounds, and spells, and inventories, and combat styles. Took two hours and triple-checked my work...) When I pressed the preview button, it was fine, the spider daedra looked like burned skeletons and the zombies looked like frost atronaches made of coal. So then I saved the mod and then put it as high up the mod loading order thingy in the Oblivion Mod Manager. And then, when I loaded the game... There were no enemies changed. What did I do wrong? Link to comment Share on other sites More sharing options...
Nephenee13 Posted March 5, 2012 Share Posted March 5, 2012 You may want to check out some other, existing mods that alter existing creatures (as opposed to adding new ones). Right off the top of my head, this Spriggan Replacer does that. Link to comment Share on other sites More sharing options...
kingtitan Posted March 7, 2012 Share Posted March 7, 2012 Is there any way you could go into a higher level of detail about the replacements you did? Replacing creatures is more tricky than you might think! Link to comment Share on other sites More sharing options...
Recommended Posts