tonycubed2 Posted March 4, 2012 Share Posted March 4, 2012 Greetings, I found the ck commands for sleep start and sleep finish, even a function for seeing how long a player has slept. But nowhere can I find a way to wake him up bofore the time is up. In my mod Danger Danger I want to cause random encounters when a player is sleeping in the wilds. We had this for Oblivion. Say, a 20 percent chance of bandits attacking, something like that. A work around I though of is using the endsleep event to insert my script there, then resetting time a few hours to make it look like the sleep was interrupted. But could not find any way to set the time to a past time. Tonycubed2 Link to comment Share on other sites More sharing options...
fg109 Posted March 4, 2012 Share Posted March 4, 2012 Did you try looking at the Dark Brotherhood quests? The one where you are transported to the Abandoned shack? Link to comment Share on other sites More sharing options...
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