Vir Posted March 4, 2012 Share Posted March 4, 2012 (edited) I figured out how to make a mod that would remove the 95% cap. Could anyone help me make a mod that would remove it in a more balanced way? Maybe you only break 95% spell effectiveness at 95+ armor skill? Granted, I could just not turn the mod on until I got 95 skill. Edited March 4, 2012 by Vir Link to comment Share on other sites More sharing options...
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