Preowned Posted March 5, 2012 Share Posted March 5, 2012 (edited) Well, every time I edit a script then save and compile it. When I transfer the ESP. (using steams upload, and just a .7z file to NMM) to my other computer, it dose not work. How can I get scripts to save into the esp for use? I am trying to edit a default script (playerwerewolfchange) and save that script so I can uplaod it to Nexus (and steam) and make it work correctly. So, any help? did I miss something? Edited March 5, 2012 by Preowned Link to comment Share on other sites More sharing options...
6Domino6 Posted March 5, 2012 Share Posted March 5, 2012 skyrim\Data\Scripts is where your script is saved. You will have to add it manually and try to keep the folder set true to itself too. (don't just add it in the same folder as your esp, add a folder "Scripts" in which it sits). Link to comment Share on other sites More sharing options...
Preowned Posted March 5, 2012 Author Share Posted March 5, 2012 skyrim\Data\Scripts is where your script is saved. You will have to add it manually and try to keep the folder set true to itself too. (don't just add it in the same folder as your esp, add a folder "Scripts" in which it sits). So... There is the .pex file (witch I cant/dont edit) and the .psc file. Do I upload the .pex file, the .psc file. or both? (I assume the .pex is the compiled vrs of a script/.psc? But I am just guessing) Link to comment Share on other sites More sharing options...
6Domino6 Posted March 5, 2012 Share Posted March 5, 2012 I would add both just to be sure, just make sure BUT the psc seems to be the uncompiled ones. But it's always safe to add them just in case. When you get them to your other computer you can see if the .psc ones are required or not. Link to comment Share on other sites More sharing options...
Preowned Posted March 5, 2012 Author Share Posted March 5, 2012 Hmm, So I am trying that now. Just changed the steam uplaod and will be testing soon. Thanks for the help, 6Domino6 If anyone wishes to test it, I only have steam upload for now. http://steamcommunity.com/sharedfiles/filedetails/?id=14558 I will be publishing on Nexus when i know it works. Link to comment Share on other sites More sharing options...
6Domino6 Posted March 5, 2012 Share Posted March 5, 2012 Np, hope it works this go around. :) Link to comment Share on other sites More sharing options...
Preowned Posted March 5, 2012 Author Share Posted March 5, 2012 Well, that did not work with steam upload, :confused: Will see what happens if I pack it my self, and use NMM to install. Link to comment Share on other sites More sharing options...
6Domino6 Posted March 5, 2012 Share Posted March 5, 2012 I've heard chatter of the steam upload being rather buggy when it comes to the scripts. Perhaps you should look into a few script mods on nexus and see how they pack it. Link to comment Share on other sites More sharing options...
Preowned Posted March 5, 2012 Author Share Posted March 5, 2012 Well, I packed in 7zip, included the .pex and .psc and it worked when installed with NMM. so.... I can only conclude, f*** steam? will be uploading to nexus shortly. I kinda feel bad tho, as I have 400+ people subscribed to the mod on steam, and I cant get it working! :wallbash: Link to comment Share on other sites More sharing options...
6Domino6 Posted March 5, 2012 Share Posted March 5, 2012 Your best bet is to keep your steam version there and add a notice at the top of your message that says for them to download via nexus until the issue with scripts is fixed. Only other thing I can think of (and I haven't looked at your mod, mind you) is you may want to BSA pack your mod. If that doesn't work, just apologize for the inconvenience. It's unfortunate that the workshop <-> CK relationship doesn't work for mods like yours. Link to comment Share on other sites More sharing options...
Recommended Posts