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Unable to get scripts to "save" and work for my mod


Preowned

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Well, every time I edit a script then save and compile it. When I transfer the ESP. (using steams upload, and just a .7z file to NMM) to my other computer, it dose not work.

 

How can I get scripts to save into the esp for use? I am trying to edit a default script (playerwerewolfchange) and save that script so I can uplaod it to Nexus (and steam) and make it work correctly.

 

So, any help? did I miss something?

Edited by Preowned
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skyrim\Data\Scripts is where your script is saved. You will have to add it manually and try to keep the folder set true to itself too. (don't just add it in the same folder as your esp, add a folder "Scripts" in which it sits).
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skyrim\Data\Scripts is where your script is saved. You will have to add it manually and try to keep the folder set true to itself too. (don't just add it in the same folder as your esp, add a folder "Scripts" in which it sits).

 

So... There is the .pex file (witch I cant/dont edit) and the .psc file.

 

Do I upload the .pex file, the .psc file. or both? (I assume the .pex is the compiled vrs of a script/.psc? But I am just guessing)

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I would add both just to be sure, just make sure BUT the psc seems to be the uncompiled ones. But it's always safe to add them just in case. When you get them to your other computer you can see if the .psc ones are required or not.
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Well, I packed in 7zip, included the .pex and .psc and it worked when installed with NMM. so.... I can only conclude, f*** steam? will be uploading to nexus shortly.

 

 

I kinda feel bad tho, as I have 400+ people subscribed to the mod on steam, and I cant get it working! :wallbash:

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Your best bet is to keep your steam version there and add a notice at the top of your message that says for them to download via nexus until the issue with scripts is fixed. Only other thing I can think of (and I haven't looked at your mod, mind you) is you may want to BSA pack your mod. If that doesn't work, just apologize for the inconvenience. It's unfortunate that the workshop <-> CK relationship doesn't work for mods like yours.
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