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[WIP] Valley of Mines - REPORT


TheDarkPrince

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THIS QUOTE IS TAKEN FROM THE SITE OF THE PROJECT (that can be found in my signature if interested).

 

 

This list will let you know how much of the "VoM" mod is done already. It will be updated everytime something new is done.

Thanks to the fans that are already watching us and are waiting for this project to be completed and beta-tested. Thanks aswell to

all the new people that began to follow us lately.

 

Now, to the list.

 

[ OUTSIDE WORLD ]

-Exchange Point 100%

-Hunter Posts and collapsed mines 80%

-Mountains 70%

-Animals coves and spots 75%

-Rivers, lakes, bridges, connections 70%

-OLD CAMP 90%

-NEW CAMP 90%

-SWAMP CAMP 40%

-Roads and connections 60%

-Waterfalls 50%

-OLD MINE 100%

-NEW MINE 100%

-Orc camp, Orc mines, Orc posts 90%

-Black Mage Tower 100%

-Sunken Towers (4 of them) 75%

-Old Monastery 20%

-Old Castle 100%

-Beach between OLD\SWAMP camp 0% (not sure to be done)

 

[FURNITURES]

-Overall 9%

[TREES, PLANTS, FLORA]

-Overall 24%

[sOUNDS]

-Overall 5%

[ANIMALS, ENEMIES]

-Overall 0%

[NPCs and ACTORS]

-Overall 0%

 

"QUESTING"

[sIDE QUESTS] 0%

[MAIN QUESTS] 0%

[MISC] 0%

 

"BEHAVIORS and PACKEGES"

[Main ACTORS] 0%

[Normal Actors] 0%

[Enemies] 0%

 

"VOICE ACTING"

[Overall] 0%

 

OVERALL PERCENTAGE [7% ~]

 

If you are willing to support this project and you are skilled in some way with the Creation Kit that Bethesda Softworks released, feel free to PM me on the Skyrimnexus.com sites [name's TheDarkPrince] or right here! I am currently looking for anything, really. Most needed are:

- Quest scripers

- Quest designers

- Packages experts

- Behaviors Experts

- Voice Actors (later on the project)

 

IF the project will reach its full potential we could aswell take in some modellers and texturers to "REMAKE" COMPLETLY the armors and weapons from the original concept game. Gothic.

 

See you soon fellow adventurers, stay with us for more news.

 

 

 

 

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