IzzacSturnburg Posted September 6, 2017 Share Posted September 6, 2017 Based off the mod Spell Charging: http://www.nexusmods.com/skyrim/mods/57235/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D57235%26preview%3D&pUp=1 Since SKSE is not on SE 64x here are the purposed requirements Book configuration: Charging time: 0.5 , 1.0 (defaults) , 1.5 , 2.0 , 2.5. 3.0 - by seconds damage multiplier (addition only to charges) : 1.0 (default) , 1.5, 2.0 (x2) , 2.5 , 3.0 (3x) - set multiplier accumulates each stack charged. Charging limit ( limit set to stack charges) : 2, 3 ,4, 5, 6 effect size or enhanced effect by charge (visual only) : 1 (Default) , 1.5 x ,2.0 x , 2.5x , 3.0x Mana Cost by charge: 0.5 (half cost) , 1.0 (default) , 1.5 ( half more costly) , 2x (huge imact 2x the cost from spell) (additional options) - not required but a A+ addition *range increased by charge* Area reach increase ( explosives)* Charge adds force pushing impacts on modders choice of spells mostly explosives.*double effect on charge*extended duration on charge ( oakflesh, poison , burn, frost ,etc damage/benefits) Link to comment Share on other sites More sharing options...
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