Lucideux Posted September 7, 2017 Share Posted September 7, 2017 (edited) To start off; I've installed NAC. This is the one and only mod I've got enabled. Something I noticed while running it however is that the sound of rain and storms/wind don't fade out/get muffled when in a fake interior, such as the houses in Sanctuary(as in not an actual separate cell). At first I thought perhaps this was a conflict but turns out it's (probably)not, so I started digging around in FO4Edit to try and find the problem.Now, I'm relatively new to FO4Edit. I can make merge-patches and I have no real problem navigating my way through it, and I've had, and still have an eye on a few on the sound settings, weather and I can definitely see some differences between Fallout4.esm, True Storms.esm(only using to look for differences) and NAC.esm, however, when I'm trying to find the root of the problem I seem to be failing.What I'm asking here is basically; does anybody know what determines the fake-interior muffling of sound effects?I'm not asking for anybody to do it for me, I'm just kind of running into a wall trying to understand where that whole thing is coming from.Any help would be appreciated! Edited September 7, 2017 by Lucideux Link to comment Share on other sites More sharing options...
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