RngrHawk Posted September 8, 2017 Share Posted September 8, 2017 Hello guys, So I wanted to post a mod up on the nexus which I've been using for a while now. It seemed to work just fine even though I made it over a year ago. So the problem is that the modded meshes, which there are about 8 of, are invisible in-game. Those are Settlement Constructible Objects. For some reason, they appear fine in the CK and they worked just a couple of days on another save. Now they are just invisible and won't budge. Any ideas as to why that might happen? Thanks for any help in advance! Link to comment Share on other sites More sharing options...
RngrHawk Posted September 10, 2017 Author Share Posted September 10, 2017 (edited) bump, still no solution Edited September 10, 2017 by marekto98 Link to comment Share on other sites More sharing options...
Deleted15964729User Posted September 10, 2017 Share Posted September 10, 2017 Try on a new save to determine if the save or the meshes is the problem. Link to comment Share on other sites More sharing options...
RngrHawk Posted September 10, 2017 Author Share Posted September 10, 2017 (edited) I did, still the same thing happens. Ive also dug into those files using nifskope and everything looks fine as well. This is why I find it very strange. Everything is in place so why do the meshes appear invisible in-game? Also, I'm fresh after a complete PC wipe. I installed all the mods I wanted for F4, realised something is wrong with my own mod, and so after messing around with the load order and stuff like that I decided, eh why not refresh F4 again. And so I reinstalled all my F4 files. STILL, same thing happens. And if you are wondering if maybe I messed up the directories etc, I've triple checked them all. I have no idea what is causing this... Edited September 10, 2017 by marekto98 Link to comment Share on other sites More sharing options...
JonathanOstrus Posted September 10, 2017 Share Posted September 10, 2017 So you said they're settlement objects? When you're in the workshop build menu do you see an outline when trying to play the item? Do you see the item? Do you have components to craft the item? Do you have appropriate perks if necessary? Does the recipe have component requirements (workshop items must require at least 1 component or things break)? If you can place it, does it disappear when you place? Link to comment Share on other sites More sharing options...
JagMaker Posted September 10, 2017 Share Posted September 10, 2017 check ur 'sResourceDataDirsFinal=' in 'fallout4.ini' have 'MESHES/' Link to comment Share on other sites More sharing options...
RngrHawk Posted September 10, 2017 Author Share Posted September 10, 2017 (edited) Wow, are you kidding me. So the solution was JagMaker's suggestion. Seems like your signature is on point... This is weird though because I never had to do this before. Also its \ instead of / if anyone has the same problem and is confused :smile: Thanks for the help guys and thanks you for the solution Jag, you're awesome! :D Edited September 10, 2017 by marekto98 Link to comment Share on other sites More sharing options...
JonathanOstrus Posted September 10, 2017 Share Posted September 10, 2017 I thought common practice these days was to remove all forced folder entries and make it empty like [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= Link to comment Share on other sites More sharing options...
RngrHawk Posted September 10, 2017 Author Share Posted September 10, 2017 Dunno man, Bethesda and their games as well as tools are weird. :P Link to comment Share on other sites More sharing options...
ZTHGAMES Posted June 14, 2021 Share Posted June 14, 2021 check ur 'sResourceDataDirsFinal=' in 'fallout4.ini' have 'MESHES/'Mine has 'SCRIPTS\' Should I replace SCRIPTS with MESHES, or should I use a comma? Link to comment Share on other sites More sharing options...
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