Ragnarok101 Posted September 9, 2017 Share Posted September 9, 2017 Load Order GameMode=FalloutNVFalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1JIP Selective-Fire.esm=1SomeguySeries.esm=1CompanionInfAmmo.esm=1Interior Lighting Overhaul - Core.esm=1Interior Lighting Overhaul - L38PS.esm=1FCOMaster.esm=1Factions Reloaded - Merge.esm=1Momod.esm=1KhanInitiation.esp=1More Traits.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Weapons.of.the.New.Millenia.esm=1Project Nevada - Cyberware.esp=1More Perks.esm=1More Perks for Companions.esm=1SpeedyResources.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1pnv.esp=1EVE FNV - ALL DLC.esp=1The Mod Configuration Menu.esp=1The Weapon Mod Menu.esp=1Ammo recipes.esp=1Better Pickup Prompt.esp=1Vault_34_better_reactor.esp=1populatedcasino.esp=1FCO - NPC Changes.esp=1Primm Reborn.esp=1Monster Mod Wasteland Edition.esp=1Novac Reborn.esp=1More Perks Update.esp=1WeaponModsExpanded.esp=1TfaT2.esp=1Goodsprings Reborn.esp=1Imperial New Vegas.esp=0WMX-DLCMerged.esp=1GRA - The Right to Bear Arms.esp=1DLCCompanions_1_3.esp=1T60.esp=1ADAM Complete.esp=1NCR Rearmed.esp=1WMX-EVE-AllDLCMerged.esp=1pnvhh.esp=1ADAM - MERGE.esp=1NCR Rearmament v1.5 (Lore).esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1casinofix.esp=1Courier Vault.esp=1MannequinNV.esp=1Nipton Fires Extinguished.esp=1Yao Guai Friend.esp=1More enemy at final battle extreme.esp=1Player Vertibird.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TheInheritance.esp=1Russell.esp=1NewVegasBountiesIII.esp=0More Traits Update.esp=1Simple Reputation and Disguises.esp=1TheBetterAngels.esp=0FNV NPCs Travel.esp=1Free the Slaves.esp=1Crashed Vertibird Interior.esp=1enclaveradio.esp=1CompanionInfAmmoOptional.esp=1Cazaclaw Resource.esp=1Awesome Crippling Effects v1.7.esp=1AwesomeCripplingEffectsJIPLN1.1.esp=1PipBoyLight.esp=1ExtendedDialogueVulpes.esp=1NVBabyDeathclawCommander.esp=1CAGE 1.9.3.2.esp=1CompanionInfAmmoCheat.esp=1The Law Won.esp=1More Perks for Companions Update.esp=1noautoaim.esp=1PerkEveryLevel.esp=1Better Burned Man.esp=1dD - Enhanced Blood Main NV.esp=1CASM with MCM.esp=1FailedLucky38Heist.esp=1tubLevelSwitch.esp=1IMPACT.esp=1pnvnvbount1.esp=1ILO - PipBoy Light.esp=1ILO - YUP Patch.esp=1UnlimitedTraits.esp=1Simple DLC Delay.esp=1Real Recoil.esp=1xatmosSkillPerks.esp=1Follower Home Marker.esp=1Project Nevada - Dead Money.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Old World Blues.esp=1Project Nevada - Lonesome Road.esp=1Project Nevada - Gun Runners' Arsenal.esp=1RussellTestPatch.esp=1pnvprojectnevada.esp=1Artillery Marker Sniper Ammo.esp=1WMX-POPMerged.esp=1CheckpointGary.esp=1MUd-CR48 Merchant.esp=1FCO - Russell.esp=1courierpowerarmor.esp=1ADAM compat patch for RBaDC.esp=1Ragdolls.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1Project Nevada - WMX.esp=1Project Nevada - EVE All DLC.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1ILO - New Vegas Bounties II.esp=1ILO - New Vegas Bounties.esp=1merge patch.esp=1FNV Realistic Wasteland Lighting - All DLC.esp=1 Alright, this is weird- somehow the game seems to reverse Raul's status as a companion when it comes to everything else. What I mean by that is, if he's a companion, perks, other companions, etc. act as if he isn't, and vice-versa when he is. For example, the Forbidden Knowledge Perk added by the More Perks Mod only works when he's not a companion. However, his questline and dialogue are unaffected and trigger normally.This also ties into the companion movement issue I reported previously. It remains persistent and unsolved despite me switching to the Unlimited Followers mod in an effort to avoid it. Also, Raul doesn't seem to listen to the Follower Home Marker, and has not appeared in my Courier Vault with the others after being dismissed, so...that's problematic. Help? Link to comment Share on other sites More sharing options...
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