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Loot and World items?


L0bban

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I'm almost feeling stupid asking such a simple question, but I'm having a brainfreeze here.

 

When modders and gamers talk about LOOT in New Vegas they sometimes mean different things. When using mods affecting "loot rarity", what exactly does those mods affect?

I have a memory from Fallout 3 that it concerned the loot from dead bodies (and alive ones when stealing?) and closed "containers" of different kinds (closets, fridges, etc.)

 

Am I right or do loot (in modders terms) mean something less or something more than described above?

For example if a mod takes away (or minimizes chance to spawn, I don't know which is the right way to put it) food and ammo loot by a certain percentage (Project Nevada does that); what am I supposed to expect to loose?

 

And likewise, when a mod takes away WORLD ITEMS, what is exactly defined here? Only things inside buildings lying around openly, and does the same apply on things in the open wasteland? Or something more/less?

 

Any help for my confused mind is kudosed. You really shouldn't have to meddle on my behalf in such simple matters. :)

Edited by L0bban
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